With Orion on the backburner I decided I'd try building Christophsis again. After pushing through my problem with the street textures, I've managed to actually put together something. This map uses elements from the battle in the movie, the episode "The Hidden Enemy", and concept art. I did try my best to add enough cover and debris so it's somewhat similar to the movie. This means there's more debris further into the city and near the Republics CP's while there is less around the CIS's and outside the city. I did need to make piles of rubble instead of that wall they had in the movie just so troops and armor could maneuver through it.
Screenshots
Hidden/Spoiler:
[To Be Done]
Add Vehicles
TCW Units
Improve Crystal Textures - If anyone can give me a bit of advice on how I can make the textures look closer to the style on the show it'd be greatly apprectiated
Change street lamps so they are off during the day
Random Lighting - Day/Night
Real Working Lights for the street lights
Fix View Distance - Buildings don't appear properly and objects flash alot
Re-Texture crates (this one is very important, believe me)
Better lighting
And a bunch of other misc stuff...
Comments, advice and criticism appreciated