Custom Battlefront (Closed Beta)

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Sergeant Major
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Custom Battlefront (Closed Beta)

Postby Glitch25 » Tue Feb 20, 2018 8:46 pm

Hello, everyone! It's been a very long time since I last posted about this project. But I think it's about time I get back to working on it.

Custom Battlefront (formerly Infantry Modification) is a mod intended to give players freedom to create unique infantry and hero class in-game via the game's menus. Choose your own primary weapon, secondary weapon, two types of equipment, and a unit ability for infantry. And select a Jedi/Sith master for animation style/lightsaber type, force abilities, and a blade color of your preference for heroes. I'd like to add a save feature and additional slots for custom units/heroes, but I haven't found a solution yet. When the mod is complete, I will upload the assets utilized to create it; every single one, allowing anyone to modify, destroy, munge, and do whatever they like with the mod's foundation.

For a visual example of how this mod works, watch this old footage of the mod back in 2014. It hasn't changed much since then.
https://www.youtube.com/watch?v=j9W3RGWN5oU

Note that there are plans for Appearance customization (as detailed in the ReadMe) but my focus at the moment is polishing the core gameplay mechanics.

Infantry Customization Options
Primary Weapon
  • Rifle
  • Sniper
  • Shotgun
  • Launcher
  • Bowcaster
  • Chaingun
  • Mortar
  • Flame
  • Shock
  • Combust

Secondary Weapon
  • Pistol
  • Burst
  • Trishot
  • Sport
  • Sonic
  • Bulldog
  • Repair

Equipment 1
  • Grenade
  • Detpack
  • Timer
  • Mines
  • Recon
  • Turret

Equipment 2
  • Healing
  • Offense
  • Defense
  • Degrade

Unit Ability
  • Stealth
  • Shield
  • Jump Pack
  • Jet Pack

Hero Customization OptionsNot yet implemented
Lightsaber
  • Single-bladed
  • Double-bladed
  • Dualsabers

Force Ability 1
  • None
  • Push
  • Pull

Force Ability 2
  • None
  • Choke
  • Shock
  • Throw Lightsaber

Master (Animation Set)
  • Obi-Wan Kenobi
  • Mace Windu
  • Ki-Adi-Mundi
  • Aayla Secura
  • Luke Skywalker
  • Darth Maul
  • Count Dooku
  • Darth Sidious
  • Darth Vader

Readme Documentation
Hidden/Spoiler:
================================================================
Custom Battlefront - Closed Beta
================================================================

Date Started Date Completed
04/09/2012 00/00/0000

================================================================
Index
================================================================

1. Installation

2. Information

3. Credits

4. Disclaimer

================================================================
1. Installation
================================================================

==============
INSTALLATION
==============

1. Extract the "Infantry Mod" folder.

2. Place the ZCM folder in your addon folder.

3. Run the game and play any stock mode.

================
UNINSTALLATION
================

1. Remove the ZCM folder from your addon folder.

================================================================
2. Information
================================================================

=============
CLASS SETUP
=============

[RIFLEMAN CLASS]
- Blaster Rifle (Medium Range)
- Blaster Pistol
- Thermal Detonators (x4)
- [400 HP]
- [7.0 SP]
- [5.25 SF]

[ROCKETEER CLASS]
- Rocket Launcher
- Blaster Pistol (Commando)
- Thermal Detonators (x2)
- Mines (x3)
- [550 HP]
- [6.0 SP]

[POINTMAN CLASS] - (Replaces Rocketeer on maps without vehicles)
- Shotgun
- Blaster Pistol
- Thermal Detonators (x2)
- Time Bombs (x3)
- [450 HP]
- [6.5 SP]
- [5.0 SF]

[SNIPER CLASS]
- Sniper Rifle
- Blaster Pistol
- Thermal Detonators (x2)
- Recon Droid (x1)
- [300 HP]
- [8.0 SP]
- [6.0 SF]

[ENGINEER CLASS]
- Blaster Rifle (Close Range)
- Blaster Pistol
- Health Powerup
- Fusion Cutter
- [400 HP]
- [7.0 SP]
- [5.25 SF]

[OFFICER CLASS]
- Blaster Rifle (Long Range)
- Blaster Pistol
- Thermal Detonators
- Auto Turret (x1)
- [400 HP]
- [6.0 SP]
- [4.5 SF]

[PILOT CLASS]
- Blaster Pistol (Commando)
- Fusion Cutter
- Time Bombs (x3)
- [400 HP]
- [7.0 SP]

[MARINE CLASS]
- Blaster Rifle
- Rocket Launcher
- Thermal Detonators (x4)
- [400 HP]
- [4.5 SP]

=============
CUSTOM UNIT
=============

[Primary]
- Rifle
- Sniper
- Shotgun
- Launcher
- Bowcaster
- Chaingun
- Mortar
- Flame
- Shock
- Combust

[Secondary]
- Pistol
- Burst
- Trishot
- Rocket
- Sport
- Sonic
- Repair

[Equipment 1]
- Grenade
- Detpack
- Timer
- Mines
- Recon
- Turret

[Equipment 2]
- Healing
- Offense
- Defense
- Degrade

[Unit Ability]
- None
- Stealth
- Jetpack
- Jumpjet
- Sheilds

[Appearance] (REP)
- Clone Trooper
- Clone Engineer
- Heavy Clone Trooper
- 41st Clone Trooper
- 187th Clone Trooper
- 212th Clone Trooper
- 327th Clone Trooper
- 501st Clone Trooper
- Courscant Guard
- Galactic Marine

[Appearance] (CIS)
- B1 Battle Droid
- OOM Commander Droid
- OOM Security Droid
- OOM Pilot Droid
- B1-FF Battle Droid
- B1-RP Droid
- B2 Super Battle Droid
- IG-86 Sentinel Droid
- IG-100 Magna Guard

[Appearance] (ALL)
- ? Human Rebel
- ? Rodian Rebel
- ? Bothan Rebel
- ? Mon Calamari Rebel
- ? Sullustan Rebel

[Appearance] (IMP)
- Storm Trooper
- Shock Trooper
- Scout Trooper
- Storm Trooper Commander
- Incinerator Trooper
- Shadow Trooper
- Dark Trooper
- Imperial Officer
- Imperial Gunner
- Imperial Pilot

=============
CUSTOM HERO
=============

[Lightsaber]
- Single-bladed
- Double-bladed
- Dualsabers

[Secondary]
- None
- Push
- Pull

[Tertiary]
- None
- Choke
- Shock
- Throw Lightsaber

[Combat Style)
- Obi-Wan Kenobi
- Mace Windu
- Ki-Adi-Mundi
- Aayla Secura
- Luke Skywalker
- Darth Maul
- Count Dooku
- Darth Sidious
- Darth Vader

================================================================
3. Credits
================================================================

[MATERIAL ASSETS]
- Pandemic
- AceMastermind
- EGG GUTS
- Icemember
- kinetosimpetus
- Icemember
- THEWULFMAN
- Darth D.U.C.K.
- RepSharpshooter
- Fragme!
- Deviss
- AQT
- Labj
- Deviss
- Sky_216

[TUTORIALS & GUIDES]
- Icemember
- Mike Z
- FragMe

[BETA TESTERS]
- Pencil134
- RevanSithLord
- ARC_Troopa_Nate
- TWINKEYRUNAWAY
- RevanSithLord

[SPECIAL THANKS]
- THEWULFMAN
- Arc_Troopa_Nate
- Icemember
- TWINKEYRUNAWAY
- RevanSithLord
- Nedarb7
- SWBF Custom Community
- Gametoast Community
- Pandemic
- Lucas Arts
- Technology
- Science

================================================================
     4. Disclaimer
================================================================

THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS,
A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM
& (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

I need a handful of people with time on their hands to find bugs, identify crashes, and determine where the mod needs polish most. While I would rather the files stay private, I recognize that there's nothing I can do to control its re-upload and distribution. All that I ask is that you don't post this mod publicly or take credit. I want the first public release to be perfect.

If you'd like to participate in the Closed Beta, please add me on Steam so we can talk. I'll provide you with a link if you can do what's needed.
http://steamcommunity.com/id/glitch25/

Master of the Force
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Re: Custom Battlefront (Closed Beta)

Postby Anakin » Wed Feb 21, 2018 5:22 am

OMG, that is a really cool concept. Idk why i never read about that before. Would it be possible to make pickup weapons with this??
So everyone has 1 or 2 stock weapons and the 3rd slot is used for pickup??

Jedi Admin
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Re: Custom Battlefront (Closed Beta)

Postby Maveritchell » Wed Feb 21, 2018 7:40 pm

Anakin wrote:OMG, that is a really cool concept. Idk why i never read about that before. Would it be possible to make pickup weapons with this??
So everyone has 1 or 2 stock weapons and the 3rd slot is used for pickup??


This won't change anything in that regard. This is still modifying things on a class-based level - you can't change individual units without modifying a whole class. Only a few properties are instantiated for individual units (health, shields, etc.), and weapons are stuck and will always be stuck as a class property.

OP - not to be a buzzkill. Your implementation is neato! Might be fun to add a random option as well.

Corporal
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Re: Custom Battlefront (Closed Beta)

Postby Isaac1138 » Wed Mar 21, 2018 10:08 am

great way of changing things! It would be great if the skin changer worked this way too!

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