Utapau Attack 2.0
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- DarthSith
- Recruit Womprat Killer
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Re: Utapau Attack 2.0
Looks really cool dude
- angolandelegate
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Re: Utapau Attack 2.0
Oh man, looking really nice!
- Delta-1035
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- Posts: 2642
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Re: Utapau Attack 2.0
Oh yes, the map is really looking good, the improvement from the past version is great, keep it up!
- GarfSnacks
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Re: Utapau Attack 2.0
Thanks for the compliments all, glad you're liking it
I took some time last night to finally flesh out some of the custom models a bit more and give them some detail and proper UVs.

I took some time last night to finally flesh out some of the custom models a bit more and give them some detail and proper UVs.
Hidden/Spoiler:
- MissingTexture
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Re: Utapau Attack 2.0
Yo that's hot 

- Delta-1035
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Re: Utapau Attack 2.0
Noiiiiiice!
- QueenKat
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Re: Utapau Attack 2.0
Looks really cool!
- GarfSnacks
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Re: Utapau Attack 2.0
Hello everyone!
I apologize for being MIA for.....8 months lol
Rest assured I haven't let this project crumble into dust, in fact I have a big update!
I've been diligently working on the map, trying to fix as many bugs and issues that I come across and balancing/tweaking a few remaining custom weapons.
Unfortunately some issues/bugs I just won't be able to fix (flickering lighting, rare random crashes, bricks for brains AI) but I've gotten the map to a point that I'm really happy with and I think you all will be as well, at least I hope you all are.
I put together a teaser trailer for everyone so that you can finally view some of the actual action going on!
https://www.youtube.com/watch?v=f05kVfHmr4M
I apologize for being MIA for.....8 months lol
Rest assured I haven't let this project crumble into dust, in fact I have a big update!
I've been diligently working on the map, trying to fix as many bugs and issues that I come across and balancing/tweaking a few remaining custom weapons.
Unfortunately some issues/bugs I just won't be able to fix (flickering lighting, rare random crashes, bricks for brains AI) but I've gotten the map to a point that I'm really happy with and I think you all will be as well, at least I hope you all are.
I put together a teaser trailer for everyone so that you can finally view some of the actual action going on!
https://www.youtube.com/watch?v=f05kVfHmr4M
- kiprobin
- Posts: 1
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- Projects :: No Mod project currently.
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Re: Utapau Attack 2.0
Will it work with GCW? My version has it under the era select screen, but crashes when I try to load it. It's cool if it doesn't - just thought I'd ask
- GarfSnacks
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Re: Utapau Attack 2.0
Great question! I have no idea lol
I assume this is the mod you're referring to? https://www.moddb.com/mods/galactic-civil-war-ii
I'll go ahead and download it and test it out.
If it doesn't work, is there some type of change I need to implement?
Edit: So it looks like the map will work with the GCWii mod as long as you don't play another map where the mod has been activated. In other words, play the map before using the GCWii mod, otherwise you'll have to restart the program.
I can't seem to find the original zip file for the custom Magna Guard I added to the map and can't remember where I found it.
Does anyone know who the creator of the unit is?
I assume this is the mod you're referring to? https://www.moddb.com/mods/galactic-civil-war-ii
I'll go ahead and download it and test it out.
If it doesn't work, is there some type of change I need to implement?
Edit: So it looks like the map will work with the GCWii mod as long as you don't play another map where the mod has been activated. In other words, play the map before using the GCWii mod, otherwise you'll have to restart the program.
I can't seem to find the original zip file for the custom Magna Guard I added to the map and can't remember where I found it.
Does anyone know who the creator of the unit is?
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