Announcement: Mygeeto Powerplant

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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STV-1138

Post by STV-1138 »

wow looks great
but i recomend making the clonetroopers like galactic marines
Talibanman

Post by Talibanman »

i aint makin this movie-like, its just a test map Razz
this map is fought in close quarters, CIS and rebels trying to attack the powerplant protected by imperials/republic. it consists of two platforms connected with a large bridge. in the powerplant end theres some fortification, making it harder to attack the compound.
how about that.
sawyerdk9

Post by sawyerdk9 »

I have to say, this looks very good. Mygeeto is definetly one of my favorite places and it seemed that there wouldn't be many Mygeeto maps being made because to me, the assets weren't really that versitle, but I guess I just need some imagination. Very good job from what I see.
Talibanman

Post by Talibanman »

ok. heres the situation. i'm having some problems hosting it anywhere due to it's enormous size :? it's 227 mb:s, how could i size it down?
MercuryNoodles
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Post by MercuryNoodles »

Remove any side lvl/req files in your zip/rar belonging to factions that you haven't edited. It could cut your filesize by two-thirds.
Talibanman

Post by Talibanman »

great, now i screwed up the sky, it's now all black :lol:
Talibanman

Post by Talibanman »

come on! someone help me with the ¤%&# sky! :D
Aksel3

Post by Aksel3 »

Help him someone, so we can get this awesome map! :D
Talibanman

Post by Talibanman »

argh. there are now two thing to fix.
-the big file size
-the #¤/% sky!

seriously, it would be easier to start a new map! :D
^Destroyer^

Post by ^Destroyer^ »

hmmm i was a modder but i never came to the sky cause i stopped. Isn't it just change the skybox? Or delete ur current one and add a new one? :?
Lord-Bandu

Post by Lord-Bandu »

Your either missing the tga file or dome msh's
Talibanman

Post by Talibanman »

u mean yav_sky_dome.msh?
okay. now i'm starting to lose it. the whole map is on hold because of the stupid sky! i took the yav_sky_dome.msh from assets and renamed it into MY3_sky_dome.msh and put it in my world1 folder. then i munged and nothing happened! what am i doing wrong?
^Destroyer^

Post by ^Destroyer^ »

Isn't it my3_sky_dome.msh???
Murdocr

Post by Murdocr »

i'm not really sure what you're trying to do but if you want to change the sky you don't have to rename it, just get all the associated files, place them in you world1 folder and change these lines: (in your modid.sky file in your world 1 folder)

DomeInfo()
{
Texture("SKY_kam1.tga");
Angle(-90.000000);
Ambient(255.000000, 255.000000, 255.000000);
Softness(1);
SoftnessParam(60);
DomeModel()
{
Geometry("kam1_sky_dome");
}

DomeModel()
{
Geometry("kam1_city");
Offset(80.0);
MovementScale(0.995);
}

}

to whatever you want to change it to :wink:
Talibanman

Post by Talibanman »

that was EXACTLY what i needed! :D thanks a LOT! :)
General_Furious

Post by General_Furious »

Hmm... that's what I was about to tell you... :) good job so far
Talibanman

Post by Talibanman »

so.. this is taken from my MY3.sky file... is everything ok here? (this version will have yavin sky :P)


SkyInfo()
{
FogColor(128, 128, 128);
FogRange(1800.000000, 3000.000000);
NearSceneRange(0.7, 100.0, 150.0);
FarSceneRange(350.0);
AmbientColor(100, 100, 100);
VehicleAmbientColor(80,80,80);
Enable(1);
FogRamp(3);
}

SunInfo()
{
Angle(150.000000, 0.000000);
Color(70, 78, 80);
Texture("");
Degree(0.000000);
BackAngle(210, 0.000000);
BackColor(0, 0, 0);
BackDegree(0.000000);
}

DomeInfo()
{
Texture("sky_yav2");
Angle(-90.000000);
Ambient(255.000000, 255.000000, 255.000000);
Filter(1);
Threshold(150);
Intensity(50);

Softness(1);
SoftnessParam(60);

DomeModel()
{
Geometry("sky_yav2");
}
DomeModel()
{
Geometry("sky_yav2_planet");
Offset(100.0);
MovementScale(0.995);
}

DomeModel()
{
Geometry("sky_yav2_mountains");
Offset(100.0);
MovementScale(0.995);
}

LowResTerrain()
{
Texture("yav2");
PatchResolution(2);
FogNear(400.0);
FogFar(800.0);
FogColor(80,80,80, 128);
}


}
Murdocr

Post by Murdocr »

looks fine but in the shipped yav2.sky filethe planet and the mountains are the other way around. you might consider changing that just to be safe.

edit: if you don't want the planet or mountains you can just delete the lines from the .sky :D
Talibanman

Post by Talibanman »

okay... now the horizon is all black, but rest of the sky appears normally. also, there's a great black square in the middle of skybox too. any ideas what is missing?
Talibanman

Post by Talibanman »

YEAH! i FINALLY got the sky to work! and while i was at it, i made it a mygeeto one :)
expect a BETA release soon! :)
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