Coruscant Senate Chamber

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tank_buster

Coruscant Senate Chamber

Post by tank_buster »

Coruscant Senate Chamber:

heres pics:
http://www.freewebs.com/gcu_hot_stuff/senatechamber.htm


well what do you think about this map?
note: This is my first
Lord-Bandu

RE: Coruscant Senate Chamber

Post by Lord-Bandu »

pic dont show up for me. just a black box
JabbaLovesLava
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RE: Coruscant Senate Chamber

Post by JabbaLovesLava »

Pic didn't show up for me either :( You could get the pic's link and post it here with a: [img]before%20the%20url%20(no%20spaces)%20and%20a%20:[/img] after the url (no spaces) then it should show up here :)
Aussie_Irishman

RE: Coruscant Senate Chamber

Post by Aussie_Irishman »

lol, i love that map man, so much is left to the imagination with so much blackness.

AJay
tank_buster

RE: Coruscant Senate Chamber

Post by tank_buster »

wut the hell the pics not showin up 4 anyone
dreadlordnyax

RE: Coruscant Senate Chamber

Post by dreadlordnyax »

this might be the reason: image location = file:///C:/Documents%20and%20Settings/chris/My%20Documents/~GCU~Coruscant_Senate_Chambers.JPG

try uploading the pic to a site like http://www.photobucket.com, then pasting the url. we cant view pics that are on your computer only.
tank_buster

RE: Coruscant Senate Chamber

Post by tank_buster »

thanx dread
try this one guys
http://s68.photobucket.com/albums/i9/ta ... ambers.jpg
im hopin it works
JabbaLovesLava
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RE: Coruscant Senate Chamber

Post by JabbaLovesLava »

Holy ... that looks pretty good! One hting tho. The platform thingy's should be spaced differntly. It looks as if they were ... crammed together. Also, you should put some platforms broken or stuck in each other... but it looks good :)
Lord-Bandu

RE: Coruscant Senate Chamber

Post by Lord-Bandu »

looks preety cool :) . how many rows and how many pods in a row have you got in? and how many polys is each pod?

iv got some models made for the senate aswell but iv held off on putting it together cos of lag but mainly cos i want to be able to make the white glow but theres no documantation on how to get the glow working.
tank_buster

RE: Coruscant Senate Chamber

Post by tank_buster »

im hoping to it go all the way around and have a relly big one in the middle. but thats all that i have so far (the rest is all grass)
thanx for the idea jabba ill try to put some in and ill see if i can
ill try to post sum more pics in the future
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RE: Coruscant Senate Chamber

Post by jangoisbaddest »

Alright! I requested this map awhile back because I knew it would be extremely fun (and good - looking). Good luck - I can't wait!

PS You should definately try to have the emperor's office in there, just under the main senate chamber, and have the floor retract and the center pod go up - there could be a command post on that platform, and changing its position would alter the mechanics. That would be quite spiffy (though undoubtedly difficult to pull off).
tank_buster

RE: Coruscant Senate Chamber

Post by tank_buster »

well bad news jango i have no idea how to do that surprisingly this is my first map
sry but ill try
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Post by DeathRow »

Hmmmm...

Bandu if youve created it. Could you give him yoour destoryable pods? and force movable pods...
benkenobi

Post by benkenobi »

Yeah maybe you could both work on it
Wadi

Post by Wadi »

oh man, you just have to have Yoda vs Palpatine 1v1 as a gameplay mode on that
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jangoisbaddest
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Re: RE: Coruscant Senate Chamber

Post by jangoisbaddest »

tank_buster wrote:well bad news jango i have no idea how to do that surprisingly this is my first map
sry but ill try
That screen looks rediculously good for a first map - actually, it looks really good period. No sweat, dude - it was just a thought. But yeah, Hunt mode should def. be Sidious vs. Yoda.
tank_buster

Post by tank_buster »

this is going ot be a hero asslat no conquest or ctf
sry
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Post by jangoisbaddest »

Don't even apologize - it' your map, you do what you want. Our suggestions are nothing (unless you like them).
tank_buster

Post by tank_buster »

but ill try to add hunt jango
(sry for dubble post)
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Post by Astute »

I remember seeing (in a book) an area behind the boxes, kinda like a passage way filled with doors and statues. Could this be incorporated into the map?
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