Kanour: Infltration

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

What kind of beta for this map?

Poll ended at Fri May 05, 2006 11:25 am

Closed beta
2
18%
public beta
9
82%
 
Total votes: 11
Tuskenjedi

Post by Tuskenjedi »

Yeah Exile skins! Awesome work Bac-talan! I think you totally put those skins to GREAT use! :D
I am ABSOLUTELY going to love this map. :o
Last edited by Tuskenjedi on Wed Apr 19, 2006 9:52 pm, edited 1 time in total.
Lord-Bandu

Post by Lord-Bandu »

I like the purple skin.

The map seems to have a nice ambience to it aswell :D
Jawa_Killer
Brigadier General
Brigadier General
Posts: 629
Joined: Thu Jun 23, 2005 6:06 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Jawa_Killer »

http://i64.photobucket.com/albums/h190/ ... r105as.jpg

lol looks like a stealth commander :D
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

Wow, thanks everyone.
Right now, I'm encountering a particularly nasty bug were the game crashes on about the 6th loading bar.
I don't really know what's causeing it. I'm not getting any major errors in the munge log and unfortunently have the
DVD version ofthe game. If you have any idea what usually causes this then I would be very grateful.
actually, Jawa_Killer, you just gave me an interesting idea:
the commander currently has a pistol as secondary and his alternate primary weapons.
I think that it would be cool to replace one of those with a "bolt accelarator" (or however it's spelled)
It's a weapon from the game Deus Ex: Invisible War (great game, I've only played the demo but...)
It essentially accelerates almostly silently a small glowing dart to great ranges and does some poison damage.
What do you think?
User avatar
EraOfDesann
Jedi Admin
Jedi Admin
Posts: 2170
Joined: Mon May 30, 2005 5:22 pm
Location: North Texas
Contact:

Post by EraOfDesann »

The skins give the map a really modern-art feel that I really like! This map looks like it's gonna be good!
richard

Post by richard »

the commanders is SOOOO cool so again: KICKASS (now even more :p )
Tuskenjedi

Post by Tuskenjedi »

Talan, in screen shot 2 with the ion rifle, what's that absolutely huge golden thing sticking up from behind the wall?
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

That's a statue, Its fallen onto its side and is leaning on this wall. It's from the coruscant assets
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

Just a couple more screenies as I have nothing else to do. (in math class)

Image

Image

And I still have a clone wars problem (won't load)
stealth#a$$a$in{bf2}

Post by stealth#a$$a$in{bf2} »

Oh Diet Dr. Pepper! this map is looking mad nice!,and I love the ruins and mist and rain and water you have in it I hope you realese it soon!,good luck in fixing those bugs.
Jawa_Killer
Brigadier General
Brigadier General
Posts: 629
Joined: Thu Jun 23, 2005 6:06 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Jawa_Killer »

hm it can be caused by a lua mistake.......maybe you placed a shipped vehicle and didn't load it in the lua or sth.........^^
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

GAH!!!
I feel so stupid...
Well, I fixed the most major bug :D
I had renamed the side.req but in the lua I was still calling rep.req....
Such a simple bug.
This means that a beta will be soon!
don't ask for a date, I'm pretty busy this weekend, but soon!
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

WHOA!!!!!
a bug just came completely out of nowhere
Does anyone know what these mean:
ERROR[localizemunge german.cfg]:Text file syntax error. (No matching bracket)ERROR[localizemunge german.cfg]:Text file syntax error. (No matching bracket) [continuing]
ERROR[localizemunge uk_english.cfg]:Text file syntax error. (No matching bracket)ERROR[localizemunge uk_english.cfg]:Text file syntax error. (No matching bracket) [continuing]
4 Errors 0 Warnings

ERROR[levelpack core.req]:Expecting bracket, but none was found.
File : munged\pc\uk_english.loc.req(1)...

ucft <--
ERROR[levelpack core.req]:Expecting bracket, but none was found.
File : munged\pc\uk_english.loc.req(1)...

ucft <--
[continuing]
2 Errors 0 Warnings
I know a few of them have to do with localizing, but how do I fix these?
esspeciallly the last one? WHat is that?
Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Post by Penguin »

all but the last one are localizing errors, no idea how to fix them. the last one is, umm, errr. dont know
^Destroyer^

Post by ^Destroyer^ »

Bac- Talan,

Any updates by now?

^Destroyer^
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

Thanks for the interest.
things are going slow. I'm encountering a really bad error.
I posted this in the SWBF2 Modding section so here's the link:
index.php?name=PNphpBB2&file=viewtopic&t=4970
This is very annoying, as the map doesn't work at all.
If you've got any ideas... well... I would be willing to recieve them willingly.
Other than that, I've been working on the terrain a bit and it's getting better. The stuff in the fort or whatever is looking less yaviny
not much else
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

OK! I'm getting the "cannot open Mission\KIFc_con.lvl"
What does this refer too?
Penguin
Jedi Admin
Jedi Admin
Posts: 2541
Joined: Sun Mar 05, 2006 12:00 am
Location: Australia

Post by Penguin »

it can't find KIFc_con.lvl in your KIF.lvl file, somewhere its not munging it, check the mission.req, KIFc_con.req and the KIFc_con.lua
Bac-Talan
Captain
Captain
Posts: 487
Joined: Wed Nov 30, 2005 8:14 pm

Post by Bac-Talan »

Nope, all those are fine.
Also, in the list it shows up as: KIF%s_%s
??????? :?: :?: :?: :?:
also, I'm getting stuff like this:
ERROR[levelpack mission\bes2g_ctf.req]:Could not open munged\pc\core.files for input. DOS reports:
No such file or directory
What's with that??? bes2g_ctf isn't even my map!!!
and this hopeless little thing.
ucft <--
ERROR[levelpack ran.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...

ucft <--

2 Errors 0 Warnings
ucft <--
ERROR[levelpack ran.req]:Expecting bracket, but none was found.
File : munged\pc\kam_fly_ride_gunship.lvl.req(1)...

ucft <--

2 Errors 0 Warnings
What's that bottem one?
Total I'm getting over 500 errors...
richard

Post by richard »

Looks really cool keep up the good work.
Post Reply