Raxus Prime - Test (beta v0.60) released May 24, 06
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- Teancum
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- Sith
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- Teancum
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Download Link to beta v0.60
PLEASE don't ask for a zip file. Just download WinRAR.
I know the models have lots of bugs. The collisions are still the old Clone Wars collisions. Please don't post that bug.
PLEASE don't ask for a zip file. Just download WinRAR.
I know the models have lots of bugs. The collisions are still the old Clone Wars collisions. Please don't post that bug.
- Teancum
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- jangoisbaddest
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This is spactacular! If you don't mind me asking, will you include the excavation site in this map? Because a recreation of that assault would be fantastic in this engine (you know, the long canyon with all the barricades, hidden turrets, waves of enemy tanks, etc. as you race to defend the walkers as they push forward slowly). Either way, this map will be awsome.
- Teancum
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- Teancum
- Jedi Admin
- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
New skins will be in, yes. Ep2 Anakin by Alex533, some villans (haven't decided) and perhaps a secret hero Vyse, Bandu and I are messing with.
As far as raising the max jump height, I might, but I'll have to redo the terrain so the player can't see the edge of it (meaning I need to raise the edges and stuff. Not a bad idea still. I'll most defnitely look into it.
As far as raising the max jump height, I might, but I'll have to redo the terrain so the player can't see the edge of it (meaning I need to raise the edges and stuff. Not a bad idea still. I'll most defnitely look into it.