Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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Teancum
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by Teancum » Thu Apr 20, 2006 11:04 am
Umm, Yoda is the only thing that's from Battlefront. All of the objects are from Clone Wars.
Tuskenjedi
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by Tuskenjedi » Thu Apr 20, 2006 8:23 pm
This is great! We get an awesome map, with awesome models!
Off Topic: since youre importing from the clone wars, is there any way to get the GAT in any maps? Those were neat.
minilogoguy18
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by minilogoguy18 » Thu Apr 20, 2006 8:30 pm
i have the GAT model and im workin on getting it in game
Tuskenjedi
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by Tuskenjedi » Thu Apr 20, 2006 9:43 pm
Yes!! thank you very much. The GAT is almost an essential in this battle
Aksel3
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by Aksel3 » Fri Apr 21, 2006 12:40 pm
What exactly is a GAT?
minilogoguy18
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by minilogoguy18 » Fri Apr 21, 2006 3:36 pm
this is...
Vyse
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by Vyse » Fri Apr 21, 2006 3:59 pm
Wow, now thats a nice model Mini! Were any on Raxus though?
EraOfDesann
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by EraOfDesann » Fri Apr 21, 2006 5:12 pm
Vyse wrote: Wow, now thats a nice model Mini! Were any on Raxus though?
Yes. They were on every planet in the
Clone Wars video game.
Tuskenjedi
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by Tuskenjedi » Fri Apr 21, 2006 5:56 pm
yeah, and they were fun when you killed them. bounce bounce bounce...
EraOfDesann
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by EraOfDesann » Fri Apr 21, 2006 7:27 pm
Hailfires had even better crashes.
minilogoguy18
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by minilogoguy18 » Fri Apr 21, 2006 8:25 pm
well we cant have vehicle physics when they crash, just chunks, and to all of you, this isnt my model.
Teancum
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by Teancum » Sat Apr 22, 2006 8:42 am
I think the bounce in the crashes was either odf or animation controlled. I mean, CW is just an older version of the Zero engine, so it's only logical that BF2 could do the same thing (but we won't since it just doesn't fit gameplay to have a smoldering heap fly past you as a soldier)
yankeefan05
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by yankeefan05 » Sat Apr 22, 2006 8:55 am
All of the screenshots look good. Cant wait for the map to be released.
minilogoguy18
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by minilogoguy18 » Sat Apr 22, 2006 6:47 pm
its not animations becuase they bounce at random, you could probably do it but im sure it takes alot of memory and they coulda just taken the whole feature out of the engine.
Tuskenjedi
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by Tuskenjedi » Sat Apr 29, 2006 3:25 pm
have you gotten the GAT to work yet?
Teancum
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by Teancum » Sat Apr 29, 2006 5:04 pm
nope
RєÅpér
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by RєÅpér » Sat Apr 29, 2006 5:29 pm
pitty cause that tank would own
FTW
Teancum
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by Teancum » Sat Apr 29, 2006 5:29 pm
It will get done, just be patient
Teancum
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by Teancum » Wed May 24, 2006 1:07 pm
This map (Hero Assault only probably) will be included in the 2.0 map. I'll be releasing a beta fairly soon. The beta will still have the old Clone Wars collision models, so collision might be funky in the beta. It's mostly just a 'so you can see' map.
Watch for a link tonight or tomorrow.
minilogoguy18
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by minilogoguy18 » Wed May 24, 2006 1:25 pm
if you need ill help still on making the GAT work but i can no longer access the FTP anymore, is it still there or is it just me?