Yktecsh: Ruins - Almost beta!
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- Epena
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Yktecsh: Ruins - Almost beta!
Yeah, I think it's time for a new topic! Wooj!
So, it's come a long way since last time you guys heard from me. Tis very improved, but it still need improvement! So, yeah. Lemme guys know what you think of it and how it can be improved. This will become BETA as soon as Vyse finishes my brand new local unit and Bandu finishes the cave. I also need to do some localizing. Anyways! Here come the screenies!
And here's the base gallery with some additional picture. But you'll have to wait a bit for the gallery to become public. http://www.maj.com/cgi-bin/gallery.cgi?f=111702
Lemme know what you guys think about it!!
So, it's come a long way since last time you guys heard from me. Tis very improved, but it still need improvement! So, yeah. Lemme guys know what you think of it and how it can be improved. This will become BETA as soon as Vyse finishes my brand new local unit and Bandu finishes the cave. I also need to do some localizing. Anyways! Here come the screenies!
And here's the base gallery with some additional picture. But you'll have to wait a bit for the gallery to become public. http://www.maj.com/cgi-bin/gallery.cgi?f=111702
Lemme know what you guys think about it!!
- Teancum
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RE: Yktecsh: Ruins - Almost beta!
Very nice! Hopefully we won't be pushing each other off the ledges.
- Epena
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RE: Yktecsh: Ruins - Almost beta!
Yeah.
I'm not quite sure about the CIS hero right now, but I'm sure I want him to have push. Or, even better, wave.
I'm not quite sure about the CIS hero right now, but I'm sure I want him to have push. Or, even better, wave.
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