ARC SIDES! 96% Complete! 5/6/06 - Clone Commando Pulled

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Should the Engineers require points

Poll ended at Fri May 05, 2006 9:19 pm

No.
5
38%
Maybe...
4
31%
YES!!!
4
31%
 
Total votes: 13
BF2-Master
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Post by BF2-Master »

Post your "rep_inf_default_jettrooper" ODF here. I will help you.
darth-jedi

Post by darth-jedi »

[GameObjectClass]
ClassParent = "rep_inf_default"

[Properties]
MaxHealth = 300.0

PointsToUnlock = 12

UnitType = "trooper"

AISizeType = "HOVER"

ControlSpeed = "jet 1.50 1.25 1.25"

JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration = "30.0" //Acceleration while hovering.
JetEffect = "rep_sfx_jetpack"
JetType = "hover"
JetFuelRechargeRate = "0.12" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0" //minimum fuel to perform a jet jump(fuel is 0 to 1)

CAMERASECTION = "STAND"

EyePointOffset = "0.0 1.8 0.0"
TrackCenter = "0.0 1.8 0.0
TrackOffset = "0.0 0.0 3.5"
TiltValue = "7.5"

//These probably need to be set
//CAMERASECTION = "STANDZOOM"
//EyePointOffset = "0.0 1.8 0.0"
//TrackCenter = "0.0 1.8 0.0
//TrackOffset = "0.4 0.05 2.8"
//TiltValue = "3.5"

CAMERASECTION = "CROUCH"

EyePointOffset = "0.0 1.3 0.0"
TrackCenter = "0.0 1.3 0.0
TrackOffset = "0.0 0.15 3.5"
TiltValue = "7.5"

//These probably need to be set
//CAMERASECTION = "CROUCHZOOM"
//EyePointOffset = "0.0 1.3 0.0"
//TrackCenter = "0.0 1.3 0.0
//TrackOffset = "0.4 0.2 2.8"
//TiltValue = "3.5"


WEAPONSECTION = 1
WeaponName = "rep_weap_inf_chaingun"
WeaponAmmo = 0

WEAPONSECTION = 2
WeaponName = "rep_weap_inf_shotgun"
WeaponAmmo = 8

WEAPONSECTION = 3
WeaponName = "rep_weap_inf_thermaldetonator"
WeaponAmmo = 4
WeaponChannel = 1

WEAPONSECTION = 4
WeaponName = "rep_weap_inf_rifle"
WeaponAmmo = 6

WEAPONSECTION = 5
WeaponName = "rep_weap_inf_rocket_launcher"
WeaponAmmo = 7

WEAPONSECTION = 6
WeaponName = "rep_weap_inf_detpack"
WeaponAmmo = 4
WeaponChannel = 1

WEAPONSECTION = 7
WeaponName = "rep_weap_inf_mine_dispenser"
WeaponAmmo = 6
WeaponChannel = 1

WEAPONSECTION = 8
WeaponName = "rep_weap_inf_sniper_rifle"
WeaponAmmo = 8

CollisionScale = "0.0 0.0 0.0"

EngineSound = "rep_inf_Jetpack_engine_parameterized"
TurnOnSound = "rep_weap_jetpack_turnon"
TurnOffSound = "rep_weap_jetpack_turnoff"
TurnOffTime = 0.0


VOUnitType = 121



I do not know what the problem is.
ARC_Trooper

Post by ARC_Trooper »

I cannot wait for this change!
BF2-Master
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Post by BF2-Master »

@Darth-jedi - Try deleting a weapon or 2. I usually stay at six max.
@Arc_Trooper - Thanks!

It's well underway! I still have to test a new version featuring my custom magnastaff and reskinned rocketeer, which was messed up. It also has the skin for the Republic Commando!

http://s37.photobucket.com/albums/e87/J ... 0CIS%20v2/
yankeefan05
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Post by yankeefan05 »

I like the assassian droid with blue and is shiny.
Captnpopnfreash

Post by Captnpopnfreash »

are the arc troopers being based off of the clone wars micro series?
richard

Post by richard »

The arc troopers rock
BF2-Master
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Post by BF2-Master »

Yes they are. You'll see. I plan to release a BETA very soon. Right now I am having problems with the new magnastaff I made, which will look kinda crappy, (sorry for language) and the Clone Commando.

There will be a black ARC trooper, as of now!

By, the way darth jedi, you are calling "dc:SIDE//rep.lvl") right?
darth-jedi

Post by darth-jedi »

correct, I will try deleting some weapons.
JawaMan

Post by JawaMan »

this looks awesome! i cant wait for this Mod?... to come out!
The_Emperor
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Post by The_Emperor »

looking good! Allthough I dont really like the pauldrons that much.... they don't match the rest of the armor....
But the rest looks great!
Droideka88

Post by Droideka88 »

Now that I think about it, I think you gave too much yellow for the Droid Commando. I recommend making the color lighter.
BF2-Master
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Post by BF2-Master »

I know, but even when I make it darker, it still shows light as ever.

And I have tried before to add custom pauldrons and it just crashes on me.

If somebody could send me pauldrons that work perfect, then thanks.

I am going to re-do the Commando Droid skin one more time!
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