ARC SIDES! 96% Complete! 5/6/06 - Clone Commando Pulled
Moderator: Moderators
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- Captain
- Posts: 468
- Joined: Thu Mar 02, 2006 7:08 pm
[GameObjectClass]
ClassParent = "rep_inf_default"
[Properties]
MaxHealth = 300.0
PointsToUnlock = 12
UnitType = "trooper"
AISizeType = "HOVER"
ControlSpeed = "jet 1.50 1.25 1.25"
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration = "30.0" //Acceleration while hovering.
JetEffect = "rep_sfx_jetpack"
JetType = "hover"
JetFuelRechargeRate = "0.12" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0" //minimum fuel to perform a jet jump(fuel is 0 to 1)
CAMERASECTION = "STAND"
EyePointOffset = "0.0 1.8 0.0"
TrackCenter = "0.0 1.8 0.0
TrackOffset = "0.0 0.0 3.5"
TiltValue = "7.5"
//These probably need to be set
//CAMERASECTION = "STANDZOOM"
//EyePointOffset = "0.0 1.8 0.0"
//TrackCenter = "0.0 1.8 0.0
//TrackOffset = "0.4 0.05 2.8"
//TiltValue = "3.5"
CAMERASECTION = "CROUCH"
EyePointOffset = "0.0 1.3 0.0"
TrackCenter = "0.0 1.3 0.0
TrackOffset = "0.0 0.15 3.5"
TiltValue = "7.5"
//These probably need to be set
//CAMERASECTION = "CROUCHZOOM"
//EyePointOffset = "0.0 1.3 0.0"
//TrackCenter = "0.0 1.3 0.0
//TrackOffset = "0.4 0.2 2.8"
//TiltValue = "3.5"
WEAPONSECTION = 1
WeaponName = "rep_weap_inf_chaingun"
WeaponAmmo = 0
WEAPONSECTION = 2
WeaponName = "rep_weap_inf_shotgun"
WeaponAmmo = 8
WEAPONSECTION = 3
WeaponName = "rep_weap_inf_thermaldetonator"
WeaponAmmo = 4
WeaponChannel = 1
WEAPONSECTION = 4
WeaponName = "rep_weap_inf_rifle"
WeaponAmmo = 6
WEAPONSECTION = 5
WeaponName = "rep_weap_inf_rocket_launcher"
WeaponAmmo = 7
WEAPONSECTION = 6
WeaponName = "rep_weap_inf_detpack"
WeaponAmmo = 4
WeaponChannel = 1
WEAPONSECTION = 7
WeaponName = "rep_weap_inf_mine_dispenser"
WeaponAmmo = 6
WeaponChannel = 1
WEAPONSECTION = 8
WeaponName = "rep_weap_inf_sniper_rifle"
WeaponAmmo = 8
CollisionScale = "0.0 0.0 0.0"
EngineSound = "rep_inf_Jetpack_engine_parameterized"
TurnOnSound = "rep_weap_jetpack_turnon"
TurnOffSound = "rep_weap_jetpack_turnoff"
TurnOffTime = 0.0
VOUnitType = 121
I do not know what the problem is.
ClassParent = "rep_inf_default"
[Properties]
MaxHealth = 300.0
PointsToUnlock = 12
UnitType = "trooper"
AISizeType = "HOVER"
ControlSpeed = "jet 1.50 1.25 1.25"
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration = "30.0" //Acceleration while hovering.
JetEffect = "rep_sfx_jetpack"
JetType = "hover"
JetFuelRechargeRate = "0.12" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0" //minimum fuel to perform a jet jump(fuel is 0 to 1)
CAMERASECTION = "STAND"
EyePointOffset = "0.0 1.8 0.0"
TrackCenter = "0.0 1.8 0.0
TrackOffset = "0.0 0.0 3.5"
TiltValue = "7.5"
//These probably need to be set
//CAMERASECTION = "STANDZOOM"
//EyePointOffset = "0.0 1.8 0.0"
//TrackCenter = "0.0 1.8 0.0
//TrackOffset = "0.4 0.05 2.8"
//TiltValue = "3.5"
CAMERASECTION = "CROUCH"
EyePointOffset = "0.0 1.3 0.0"
TrackCenter = "0.0 1.3 0.0
TrackOffset = "0.0 0.15 3.5"
TiltValue = "7.5"
//These probably need to be set
//CAMERASECTION = "CROUCHZOOM"
//EyePointOffset = "0.0 1.3 0.0"
//TrackCenter = "0.0 1.3 0.0
//TrackOffset = "0.4 0.2 2.8"
//TiltValue = "3.5"
WEAPONSECTION = 1
WeaponName = "rep_weap_inf_chaingun"
WeaponAmmo = 0
WEAPONSECTION = 2
WeaponName = "rep_weap_inf_shotgun"
WeaponAmmo = 8
WEAPONSECTION = 3
WeaponName = "rep_weap_inf_thermaldetonator"
WeaponAmmo = 4
WeaponChannel = 1
WEAPONSECTION = 4
WeaponName = "rep_weap_inf_rifle"
WeaponAmmo = 6
WEAPONSECTION = 5
WeaponName = "rep_weap_inf_rocket_launcher"
WeaponAmmo = 7
WEAPONSECTION = 6
WeaponName = "rep_weap_inf_detpack"
WeaponAmmo = 4
WeaponChannel = 1
WEAPONSECTION = 7
WeaponName = "rep_weap_inf_mine_dispenser"
WeaponAmmo = 6
WeaponChannel = 1
WEAPONSECTION = 8
WeaponName = "rep_weap_inf_sniper_rifle"
WeaponAmmo = 8
CollisionScale = "0.0 0.0 0.0"
EngineSound = "rep_inf_Jetpack_engine_parameterized"
TurnOnSound = "rep_weap_jetpack_turnon"
TurnOffSound = "rep_weap_jetpack_turnoff"
TurnOffTime = 0.0
VOUnitType = 121
I do not know what the problem is.
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- Captain
- Posts: 468
- Joined: Thu Mar 02, 2006 7:08 pm
@Darth-jedi - Try deleting a weapon or 2. I usually stay at six max.
@Arc_Trooper - Thanks!
It's well underway! I still have to test a new version featuring my custom magnastaff and reskinned rocketeer, which was messed up. It also has the skin for the Republic Commando!
http://s37.photobucket.com/albums/e87/J ... 0CIS%20v2/
@Arc_Trooper - Thanks!
It's well underway! I still have to test a new version featuring my custom magnastaff and reskinned rocketeer, which was messed up. It also has the skin for the Republic Commando!
http://s37.photobucket.com/albums/e87/J ... 0CIS%20v2/
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- Sith
- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New York City
- Contact:
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- Captain
- Posts: 468
- Joined: Thu Mar 02, 2006 7:08 pm
Yes they are. You'll see. I plan to release a BETA very soon. Right now I am having problems with the new magnastaff I made, which will look kinda crappy, (sorry for language) and the Clone Commando.
There will be a black ARC trooper, as of now!
By, the way darth jedi, you are calling "dc:SIDE//rep.lvl") right?
There will be a black ARC trooper, as of now!
By, the way darth jedi, you are calling "dc:SIDE//rep.lvl") right?
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- Supreme Galactic Ruler
- Posts: 2118
- Joined: Sat Dec 10, 2005 6:30 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Waaaaay over there.
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- Captain
- Posts: 468
- Joined: Thu Mar 02, 2006 7:08 pm