W.I.P Utapau Attack
Moderator: Moderators
W.I.P Utapau Attack
hey everyone, I just released Utapau Attack v1.5 a couple of days ago in the map release forms , there are screen shots there and I dont feel like posting them again. I 'm having some difficulty with certain things and have questions too.
I have 2 questions for this picture, #1 . when I egt far away from objects they start to turn blue. how can I turn this off so they just appear far away and still look the same.
#2. is there a way to put a texture for the ground where the black is in the backround, or make the sky extend so it doesnt look like the end of the world is right off this ledge.
I also cant get my rep_fly_gunship to work.
I have 2 questions for this picture, #1 . when I egt far away from objects they start to turn blue. how can I turn this off so they just appear far away and still look the same.
#2. is there a way to put a texture for the ground where the black is in the backround, or make the sky extend so it doesnt look like the end of the world is right off this ledge.
I also cant get my rep_fly_gunship to work.
RE: W.I.P Utapau Attack
For the first one go into your sky file and change the fog color which is set as that default blue. (I've never tried to just get rid of it though)
For number 2, I dont' know.
For number 2, I dont' know.
Ok. progress has come to a halt. I dont know what I did but I will say every thing that I have done. since my Utapau file was 220 MB I saw that my rep side file was 150,000 KB so I didnt want the wasted space.
I copied the rep folder in the assets folder and pasted it somewhere outside the BF-modtools folder so that I would have a backup. Then I got my rep side folder from my UTApau map which had all the new skins, mods to vehicles and replaced it in my assets/ side/ rep . by doing this I could take out my rep side folder in my UTA map and still have all the modifications in my map work. like the skins, etc.. and my UTA lvl file would be around 100 MB. so then I deleted all the stuff in my UTA side folder except the left over common folder and ATXT folder. them I munged my map , for the side that was to be selected, I selected my atxt to be munged. I munged,, no errors , I started my map, right when it was about done loading it crashed to desktop.
the only other things I have done to the map are taking out some uneeded effects in my effects folder. I added most of them back to see if that was the case.
has this happened to anyone else?!?! I really hope someone can help me.
I copied the rep folder in the assets folder and pasted it somewhere outside the BF-modtools folder so that I would have a backup. Then I got my rep side folder from my UTApau map which had all the new skins, mods to vehicles and replaced it in my assets/ side/ rep . by doing this I could take out my rep side folder in my UTA map and still have all the modifications in my map work. like the skins, etc.. and my UTA lvl file would be around 100 MB. so then I deleted all the stuff in my UTA side folder except the left over common folder and ATXT folder. them I munged my map , for the side that was to be selected, I selected my atxt to be munged. I munged,, no errors , I started my map, right when it was about done loading it crashed to desktop.
the only other things I have done to the map are taking out some uneeded effects in my effects folder. I added most of them back to see if that was the case.
has this happened to anyone else?!?! I really hope someone can help me.
well. i guess it doesnt even matter if I posted how to use hyperdrive to go to other maps in the game ( sarcasm) since noone responds looks here, but mabey someone will actualy ANSWER <---- my question. Is it possible to not create a side folder and still have custom skins? because i have custom rep units but the side folder is about 100mb which is too much. If anyone know how, could they tell me any easier way and to save 100mb of space?
ps: I got my map to work. if anyone cares
ps: I got my map to work. if anyone cares
-
- Sith
- Posts: 1288
- Joined: Fri Mar 31, 2006 9:02 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: New York City
- Contact:
-
- Brigadier General
- Posts: 629
- Joined: Thu Jun 23, 2005 6:06 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
- Brigadier General
- Posts: 629
- Joined: Thu Jun 23, 2005 6:06 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
ahh. so u can sort of get rid of the stupid fog. and I already tried saturns staff. I tried it with obiwon since he already has mellee attacks or whatever, in the spawn screen it appears hes holding nothing and when I click to play him, the game crashes. and I have sent about 2 or 3 pms to penguin on different questions and he/she hasent responded to anyof them so I dont think this one would be replied to.
-
- Brigadier General
- Posts: 629
- Joined: Thu Jun 23, 2005 6:06 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set