W.I.P Hordon III: Invasion!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Tuskenjedi

Post by Tuskenjedi »

*sniff*
so beautiful...
Protector_Pulch

Post by Protector_Pulch »

I think we gotta find a proper CIS-Jetunit. Battle Droids with invisible Jetpacks look like Marionettes...

I'd recommend a Magnaguard with the Dark Trooper's Jetpack - or the Air Battledroid
Image.
Blackdutchie

Post by Blackdutchie »

that would be awsum i really liked them from revenge of the sith game, they were really hard to fight if u didnt use force. would be awesome, maybe you could give them modified lightsabers like the german officer on WW2 map.
t3tine

Post by t3tine »

woaw!
Qdin
Old School Staff
Posts: 2059
Joined: Wed Feb 23, 2005 9:54 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Qdin »

Diet Dr. Pepper nice I tell ya :P
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Chamboozer »

I'd recommend a Magnaguard with the Dark Trooper's Jetpack - or the Air Battledroid
i was not going to include a CIS jet trooper, but i like that idea. ill look into it :)
That is sweet! Oh, and you were saying the airlock was probably only going to be one way, right? I don't know if this will work, but try using a terrain cutter.
LOL! the airlock is made up of about 20-30 diffrent objects, each with locked doors built into the object. It'd be great if i could get that to work, but itd take 5-10 hours lol
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Chamboozer »

An update on the Ghost's interrior:

The uncompleted barracks
http://img59.imageshack.us/my.php?image ... 3730tu.jpg
a second airlock
http://img151.imageshack.us/my.php?imag ... 3741ad.jpg
anyone know how to delete these? they dont appear in zeroeditor...
http://img61.imageshack.us/my.php?image ... 3769sk.jpg
the sealed 2nd hangar of the ghost.
http://img483.imageshack.us/my.php?imag ... 3779aa.jpg
Silent_Decimator

Post by Silent_Decimator »

Great, a space map with interiours from the CW, very nice, now GT will se one GCW space map and one CW map, all with large interiors and special features, my wildest dreams come true.
JabbaLovesLava
Sith
Sith
Posts: 1396
Joined: Tue Jun 07, 2005 11:50 am

Post by JabbaLovesLava »

only this map will most likely have special halways made ;)
DeathRow
Master Bounty Hunter
Master Bounty Hunter
Posts: 1561
Joined: Fri Feb 24, 2006 5:55 am
Projects :: None.
Games I'm Playing :: Life
xbox live or psn: No gamertag set
Location: Aussieland.

Post by DeathRow »

This map looks great. Can't wait.. :wink:
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Chamboozer »

only this map will most likely have special halways made
Most likely? you are being a little obvious there, jabba.

I plan on including at least 4 floors to the ship to make it a little more realistic. besides, i was running out of room.
JabbaLovesLava
Sith
Sith
Posts: 1396
Joined: Tue Jun 07, 2005 11:50 am

Post by JabbaLovesLava »

What I meant by most likely is... most likely. It's not for sure yet ;)
Post Reply