BFX Campaign 1.0
Moderator: Moderators
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- Private Recruit
- Posts: 16
- Joined: Sun Nov 08, 2015 8:02 pm
- Projects :: Naboo guards variety
- xbox live or psn: Spartanghost727
- Location: massachusetss
Re: BFX Campaign 1.0
Can You make a way to have the teams in campaign be on conquest. "Jedi. Templeguards" on coruscate. "royal guards" Naboo. etc
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- Rebel Warrant Officer
- Posts: 317
- Joined: Fri Jul 18, 2014 12:29 am
- Projects :: No Mod project currently.
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Re: BFX Campaign 1.0
I tried playing it by clicking on the additional campaign but it crashes every time i try to play it
- Nedarb7
- Lieutenant General
- Posts: 676
- Joined: Sat Sep 22, 2012 3:41 pm
Re: BFX Campaign 1.0
I am unaware of any patch to resolve the Naboo crash in this mod, so I'll post a quick fix here.
If you open BXC's (the campaign mod's addon folder) addme script with notepad++, search for "nab1" without quotes and change the "1" to a "2". Save the file and the mission should be playable. The mistake was a typo in the addme, but luckily strings are easily manipulated post-munge.
If you open BXC's (the campaign mod's addon folder) addme script with notepad++, search for "nab1" without quotes and change the "1" to a "2". Save the file and the mission should be playable. The mistake was a typo in the addme, but luckily strings are easily manipulated post-munge.
- yuke5
- Field Commander
- Posts: 945
- Joined: Wed Jun 29, 2011 10:42 pm
- xbox live or psn: My steam is yuke5.
- Location: Vermont
Re: BFX Campaign 1.0
Thanks a lot Nedarb! I just popped by the forums again for the first time in forever. I don't have modtools anymore, but I was able to edit the addme and post a new link. Hopefully the mod will work for everybody.
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- Posts: 3
- Joined: Mon Feb 28, 2011 2:15 am
- Projects :: No Mod project currently.
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Re: BFX Campaign 1.0
In the fixed Naboo version the Kamino mission is actually the Mustafar ground mission repeated