UnOfficial v1.3 Patch (r129 - Latest Version)

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by Anakin »

We just gave you two ways, depending on what version you have.
Generalfacu
Rebel Sergeant
Rebel Sergeant
Posts: 201
Joined: Tue Nov 05, 2013 8:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: Battlefront II KOTOR
Location: Jundland wastes, Argentina

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by Generalfacu »

I think there are some things to fix. The Imperial Stormtroopers skin is blurry in some planets. Another problem is that when I have to land the LAAT/i Gunship in the CIS Hangar in Space Kashyyyk (Rise of the Empire), the objective is never accomplished. Can anyone help me?
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by THEWULFMAN »

We already told you. Just uninstall the patch, then reinstall it and uncheck the option for the new HUD.
User avatar
[RDH]Zerted
Gametoast Staff
Gametoast Staff
Posts: 2982
Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
Games I'm Playing :: SWBF2 and Bos Wars
xbox live or psn: No gamertag set
Location: USA
Contact:

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by [RDH]Zerted »

Generalfacu wrote:I think there are some things to fix. The Imperial Stormtroopers skin is blurry in some planets. Another problem is that when I have to land the LAAT/i Gunship in the CIS Hangar in Space Kashyyyk (Rise of the Empire), the objective is never accomplished. Can anyone help me?
Sorry, I can't help you. All the skin changes were copied from v1.2 to make installation easier and I didn't make v1.2. As for the objective never finishing, I haven't heard that bug before. I don't have SWBF2 installed anymore so I can't test it. Does the objective complete when you don't have v1.3? At the very least you can use the campaign list button to play the later missions if you can't pass that one.

If you haven't figured out how to remove the HUD, you need to reinstall v1.3 r129 and not select the HUD checkbox. If you're using menu.bat to reinstall, you have an older and buggy version of v1.3 and should download the updated exe version (v1.3 r129).
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by kinetosimpetus »

That objective is finicky even in stock SWBF2, just take off and land until you get it.
User avatar
[RDH]Zerted
Gametoast Staff
Gametoast Staff
Posts: 2982
Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
Games I'm Playing :: SWBF2 and Bos Wars
xbox live or psn: No gamertag set
Location: USA
Contact:

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by [RDH]Zerted »

Updated primary v1.3 r129 download link to point to Filefront: http://starwarsbattlefront.filefront.com/file/;122206 For some reason, it sometimes takes a few page refreshes for the link to actually work...

(Didn't there use to be a "Don't bump topic" option for new posts?)
CoinStar3
Posts: 1
Joined: Sat Sep 06, 2014 3:59 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by CoinStar3 »

I am having a problem installing this
when I double click menu it works but says access denied
the help guide says run menu as an administrator but when i do it says battlefrontII.exe does not exist from the folder containing menu.bat
User avatar
[RDH]Zerted
Gametoast Staff
Gametoast Staff
Posts: 2982
Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
Games I'm Playing :: SWBF2 and Bos Wars
xbox live or psn: No gamertag set
Location: USA
Contact:

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by [RDH]Zerted »

That's not the latest version of the patch. The newer version has a wizard-based installer that fixes the issue. Download it from the link in the post before your post. You want v1.3 r129.
User avatar
AnthonyBF2
Sith
Sith
Posts: 1254
Joined: Wed Aug 21, 2013 3:55 pm
Projects :: PS2+PSP Overhaul

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by AnthonyBF2 »

I have a question regarding fake console.

Is it possible to save custom lua commands that I enter into fake console? So I don't have to manually re-type them every time I do something in the game.
User avatar
commanderawesome
Field Commander
Field Commander
Posts: 970
Joined: Tue Aug 13, 2013 11:58 pm
Projects :: Skin Changer - Warfront - Other stuff
Games I'm Playing :: SWBF SWTOR KotOR EaW
xbox live or psn: AaTc_CmdrAwesome
Location: The Universe

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by commanderawesome »

Yes.
Just follow these tutorials from the 1.3 patch documentation:
Munge A Custom LVL File.txt
Make Custom User Scripts.txt

And if you want to add your own commands as buttons, follow this:
viewtopic.php?f=27&t=29399&p=495872
User avatar
AnthonyBF2
Sith
Sith
Posts: 1254
Joined: Wed Aug 21, 2013 3:55 pm
Projects :: PS2+PSP Overhaul

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by AnthonyBF2 »

Thanks!

Ok I've done what the custom lvl text file says, and the lvl file isn't being made.
This is my munge log errors:
Hidden/Spoiler:
ERROR[levelpack shell.req]:Could not open ..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack shell.req]:Could not open ..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings

ERROR[levelpack USR.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack USR.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings

ERROR[levelpack USR_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack USR_conquest.mrq]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings

ERROR[levelpack USR.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
ERROR[levelpack USR.req]:Could not open ..\..\common\munged\pc\core.files for input. DOS reports:
No such file or directory
[continuing]
2 Errors 0 Warnings
User avatar
[RDH]Zerted
Gametoast Staff
Gametoast Staff
Posts: 2982
Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
Games I'm Playing :: SWBF2 and Bos Wars
xbox live or psn: No gamertag set
Location: USA
Contact:

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by [RDH]Zerted »

The solution to that is to do a manual clean and then munge Common. Then resuming building whatever you were doing beforehand.
User avatar
[RDH]Zerted
Gametoast Staff
Gametoast Staff
Posts: 2982
Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
Games I'm Playing :: SWBF2 and Bos Wars
xbox live or psn: No gamertag set
Location: USA
Contact:

Re: UnOfficial v1.3 Patch (r129 - Latest Version)

Post by [RDH]Zerted »

Partially discovered by Maveritchell and Anakin, there's a bug in the custom_gc template.

Code: Select all

return cgc#_custom_PressedGCButton()
should be

Code: Select all

return cgc#_custom_PressedGCButton(tag)
The missing parameter prevents multiple cGCs from working as one of them will eat the other's button press.

I can release another v1.3 revision that'll work around the issue, so released cGCs don't need to be updated, but it'll be at least a month until I get around to it. Anyone who's making cGCs should remember to add in the missing tag parameter.

Bug 1: Broken installer on Win Vista/7 [fixed]
Bug 2: Leia fails to spawn [fixed]
Bug 3: Missing cGC parameter [pending]
Bug 4: ???
xap4o
Filthy Thief
Filthy Thief
Posts: 23
Joined: Mon Jun 16, 2014 1:02 pm

Re: UnOfficial v1.3 Patch (r129 - Latest Version)

Post by xap4o »

Can you share source code? Links in topic are not working.
User avatar
AnthonyBF2
Sith
Sith
Posts: 1254
Joined: Wed Aug 21, 2013 3:55 pm
Projects :: PS2+PSP Overhaul

Re: UnOfficial v1.3 Patch (r129 - Latest Version)

Post by AnthonyBF2 »

About the Space Kash bug, I can also report that it is odd. It takes a few lands for it to detect you as landed.

There is no source anymore I don't think... they were lost. Unless some one has "1.3 patch recovered source"
Twilight_Warrior
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2002
Joined: Sat Nov 15, 2008 1:57 pm
xbox live or psn: ScorchRaserik

Re: UnOfficial v1.3 Patch (r129 - Final Version)

Post by Twilight_Warrior »

kinetosimpetus wrote:That objective is finicky even in stock SWBF2, just take off and land until you get it.
Not a v1.3 bug.
Isaac1138
Corporal
Corporal
Posts: 158
Joined: Thu Jan 15, 2015 12:05 am
Projects :: No Mod project currently.
Games I'm Playing :: BF1+2 stronghold
xbox live or psn: No gamertag set
Location: Connecticut

Re: UnOfficial v1.3 Patch (r129 - Latest Version)

Post by Isaac1138 »

Can I have the RAR version of this patch, including the menu bats? I think it is from filefront.
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: UnOfficial v1.3 Patch (r129 - Latest Version)

Post by Marth8880 »

Are you asking if you can have a download link from somewhere other than Gamefront, or do you actually want a version of the patch in .rar format? :o
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: UnOfficial v1.3 Patch (r129 - Latest Version)

Post by Anakin »

i think he wants the old patch. That come with a batch menu where you can change the settings. The latest version is an exe installer, where you need to reinstall to change settings.
Marth8880
Resistance Leader
Posts: 5042
Joined: Tue Feb 09, 2010 8:43 pm
Projects :: DI2 + Psychosis
Games I'm Playing :: Silent Hill 2
xbox live or psn: Marth8880
Location: Edinburgh, UK
Contact:

Re: UnOfficial v1.3 Patch (r129 - Latest Version)

Post by Marth8880 »

Anakin wrote:i think he wants the old patch. That come with a batch menu where you can change the settings. The latest version is an exe installer, where you need to reinstall to change settings.
rip

Oh well. I think the first post has some broken links or something to r117, which is probably what he wants, but they're broken, so. :d
Post Reply