Marvel4's BF1 Conversion Pack

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Marvel4's BF1 Conversion Pack

Postby Marvel4 » Thu Jun 24, 2010 1:10 am

Image

These are my BF1 conversions of all the missing maps in BF2 and the BF1 versions of Naboo and Mos Eisley, which have different graphics and vehicles. Included are the new heroes Asajj Ventress and Kit Fisto as they appeared in the Xbox DLC and new looks for some units. Every map has Conquest, CTF and Hero Assault. Theed and Mos Eisley both have Conquest and Hero Assault only.

Maps also having Hunt:
Geonosis: Spire
Kashyyyk: Islands
Kashyyyk: Docks
Naboo: Plains
Rhen Var: Harbor
Tatooine: Dune Sea

Maps also having XL:
Geonosis: Spire
Kashyyyk: Docks

Mission count: 72

Have fun!

Download

Screenshots:
Hidden/Spoiler:
Bespin: Platforms
Image Image Image

Bespin: Cloud City
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Geonosis: Spire
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Kamino: Tipoca City
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Kashyyyk: Islands
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Kashyyyk: Docks
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Naboo: Plains
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Naboo: Theed
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Rhen Var: Harbor
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Rhen Var: Citadel
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Tatooine: Dune Sea
Image Image Image

Tatooine: Mos Eisley
Image Image Image

Yavin 4: Arena
Image Image Image
Last edited by Marvel4 on Sat Mar 18, 2017 4:32 pm, edited 66 times in total.

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Re: Marvel4's BF1 Conversions

Postby Eaol » Thu Jun 24, 2010 6:12 pm

I can't see the pictures.

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Re: Marvel4's BF1 Conversions

Postby Darth_Spiderpig » Fri Jun 25, 2010 10:36 am

Same here, and following the link they are deleted... :|

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Re: Marvel4's BF1 Conversions

Postby Marvel4 » Fri Jun 25, 2010 9:14 pm

Hm, weird... they worked yesterday. Looks like they deleted them... :cry:
Last edited by Marvel4 on Thu Aug 12, 2010 6:17 pm, edited 1 time in total.

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Re: Marvel4's BF1 Conversions

Postby Anakin » Sat Jun 26, 2010 9:36 am

:lol:
i have three times Bespin
and now i have three time rhen Var too

very nice

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Re: Marvel4's BF1 Conversions

Postby Deviss » Sat Jun 26, 2010 10:05 am

good conversion on rhen var :wink:

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Re: Marvel4's BF1 Conversions

Postby skelltor » Sat Jun 26, 2010 2:29 pm

They look cool can i use them in BFSM? (it just adds an era to them it wouldent change any other stuff) i have been looking for bf1 maps and need both of these if youd perfer for me not to use them thats fine also :D .

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Re: Marvel4's BF1 Conversions

Postby Marvel4 » Sat Jun 26, 2010 5:28 pm

No problem, you can use them if you don't edit the files. :)

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Re: Marvel4's BF1 Conversions

Postby skelltor » Sun Jun 27, 2010 9:56 am

ok thx :D

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Re: Marvel4's BF1 Conversions

Postby Executer94 » Sun Jun 27, 2010 4:38 pm

I played it, it is really nice to fight as Kit Fisto there :thumbs:

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Re: Marvel4's BF1 Conversions

Postby Marvel4 » Wed Jun 30, 2010 10:43 am

Update: Rhen Var: Harbor finished. :)

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Re: Marvel4's BF1 Conversions

Postby skelltor » Wed Jun 30, 2010 6:45 pm

cool hey if possanle can u pm the cp names and spwan path names so i can add ai heros? and if possible the luas (just so i can copy them to add the era to.

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Re: Marvel4's BF1 Conversions

Postby Executer94 » Sun Jul 04, 2010 12:44 pm

How can I do this special attack with Kit Fisto when he use his hands and feet?

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Re: Marvel4's BF1 Conversions

Postby AQT » Sun Jul 04, 2010 5:36 pm


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Re: Marvel4's BF1 Conversions

Postby Marvel4 » Tue Jul 06, 2010 8:00 am

Well, actually it's LMB,F or MMB,LMB,LMB.

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Re: Marvel4's BF1 Conversions

Postby Teancum » Tue Jul 06, 2010 9:14 am

But it would be different based on how you have your controls mapped. Basically it's attack, (block?), attack, attack. The second button needs to be pressed almost instantly after the first.

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Re: Marvel4's BF1 Conversions (New: Bespin: Platforms)

Postby Marvel4 » Mon Jul 19, 2010 6:19 pm

Update: Bespin: Cloud City and Bespin: Platforms finished and should be completely bugfree. :D

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Re: Marvel4's BF1 Conversions (New: Bespin: Platforms)

Postby Anakin » Tue Jul 20, 2010 6:24 am

i would like to have kit as the hero on Bespin is this possible??
and can you make the damage from the jump attack controlled by the amount he jumped?? would be great

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Re: Marvel4's BF1 Conversions (New: Bespin: Platforms)

Postby Marvel4 » Tue Jul 20, 2010 2:16 pm

Anakin wrote:i would like to have kit as the hero on Bespin is this possible??

I would have done that, but since I wanted Asajj Ventress on Bespin too, I can't, because using both would crash the game. :(

and can you make the damage from the jump attack controlled by the amount he jumped?? would be great

Sorry, but that's not possible because I'm not allowed to modify Fisto or Ventress.

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Re: Marvel4's BF1 Conversions (New: Bespin: Platforms)

Postby Anakin » Wed Jul 21, 2010 11:03 am

Marvel4 wrote:
Anakin wrote:i would like to have kit as the hero on Bespin is this possible??

I would have done that, but since I wanted Asajj Ventress on Bespin too, I can't, because using both would crash the game. :(

:? Why this in other maps are all sides changed and it doesn't crash
Marvel4 wrote:
and can you make the damage from the jump attack controlled by the amount he jumped?? would be great

Sorry, but that's not possible because I'm not allowed to modify Fisto or Ventress.

oh i see you use the one from Maveritchell

can you reupload Bespin Platforms?? the Download doesn't work for me

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