Marvel4's Era Mod

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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RevanSithLord
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Re: Marvel4's Era Mod

Post by RevanSithLord »

My bad, been busy. Sorry. Well, I haven't run into any problems yet with this version. I'll retry Rhen Var: Citadel and see if it crashes for me sometime later after I wake up (if I can remember. Been hectic lately.)
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Re: Marvel4's Era Mod

Post by Jendo7 »

Everything works so far, apart from Rhen Var Citadel, and Harbour that both crash.
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Re: Marvel4's Era Mod

Post by Marvel4 »

Weird, they don't crash for me... :?

Don't shadow-bump your topic if you're not adding any new content or information. -Staff
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Re: Marvel4's Era Mod

Post by RevanSithLord »

Marvel4 wrote:Weird, they don't crash for me... :?
Well, I still need to test if Rhen Var: Citadel crashes for me. Sorry for the late reply, Marvel. Still need to test it, but things have been hectic.

Edit - Narrowed it down to GCW Era, Citadel. Clone Wars era is fine.

Which btw, I have a suggestion/preference for the Clone Wars era one.

A mix of 501st members and Bacara look-a-likes are a little out of place, at least in my opinion. I'd personally narrow down to either all 501st or all Galactic Marines, if you're keeping with Phase II. Or...perhaps... Cold Assault Troopers. Cold Assault Troopers would look cool there. I've seen too many Galactic Marines anyways. Just my thoughts on that if you'd like.
Last edited by RevanSithLord on Sun Jun 19, 2011 11:14 am, edited 1 time in total.
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Re: Marvel4's Era Mod

Post by Marvel4 »

Ah, now I think I know the problem - there shouldn't be any 501st troopers on Rhen Var, so you probably have another side mod installed.
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Re: Marvel4's Era Mod

Post by RevanSithLord »

Marvel4 wrote:Ah, now I think I know the problem - there shouldn't be any 501st troopers on Rhen Var, so you probably have another side mod installed.
Actually, I don't have any other side mod installed, which is strange. :? The ONLY other mod I have is another ERA mod which is the Dark Times mod. I don't think that'd conflict with it, though, or will it? I hope not. Unless people consider era mods "side mods", I don't have anything else that could do that.
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Re: Marvel4's Era Mod

Post by Marvel4 »

I don't think another era mod would cause problems. I mean a side mod that replaces the original rep.lvl. And since you have 501st troopers on Rhen Var instead of the Galactic Marines, I can't think of another explanation.
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Re: Marvel4's Era Mod

Post by RevanSithLord »

That's still strange because I have nothing that replaces that lvl. The only thing I can think of is the unofficial patch with the side changes, but that in itself still wouldn't make sense because the other maps work perfectly, even with your conversion pack maps. The Death Star and Mustafar have their correct sides. Coruscant has their correct sides. Everything has what's suppose to be there, except for Rhen Var Citadel, which I really don't get at all. I suppose I should just leave out Rhen Var Citadel, even if I don't really want to.

Anyways, I just moved your mod to a backup folder, because I need to test a few things. After I reinstall it I'll try and trouble-shoot and find out what's going on. I'll d/l and use the mod tools version and see what appears in the crash logs and I'll send you that if that helps.
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Re: Marvel4's Era Mod

Post by CalvaryCptMike »

Hoth GCW conquest crashed for me. I restarted the game and tried again and it still didn't work.
Oh well, cool mod. I like your geonosis battle droids. :D
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Re: Marvel4's Era Mod

Post by Freestalker.fr »

When I says custom vehicles, I say I would more accurats vehicles. By the way, I see no differences between the beta and the non beta, is it normal?
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Re: Marvel4's Era Mod

Post by Marvel4 »

Small update:
New 501st skin; Force Pull and Force Push now do damage.
Please report any bugs and also tell me what you think about the units, they're more different now.

You can download it here:
http://www.gamefront.com/files/user/Marvel4
Last edited by Marvel4 on Thu May 26, 2011 11:29 am, edited 1 time in total.
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Re: Marvel4's Era Mod

Post by RevanSithLord »

Marvel4 wrote:Small update:
New 501st skin; Force Pull and Force Push now do damage.
Please report any bugs and also tell me what you think about the units, they're more different now.

You can download it here:
http://www.gamefront.com/files/20326662 ... ra_mod.exe
I'll let ya know what I think of it when I can, Marvel. :) Love this mod as a whole. Very entertaining.

Edit - Haven't played much, but I haven't found any real issues so far.
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Re: Marvel4's Era Mod

Post by Marvel4 »

Update:
-Fixed some bugs
-Modified ALL/IMP sides:
-Reduced health for most of the units
-Sniper rifle is less powerful
-Removed the powerup dispenser
-No reticule, except when zooming
-Reduced ammo for most of the weapons
-No unlimited ammo for pistols and chaingun

Tell me what you think about the changes, if you like it, I'll also do this for the CIS/REP sides.

Download:
http://www.gamefront.com/files/user/Marvel4
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Re: Marvel4's Era Mod

Post by RevanSithLord »

I will be sure to test it out sometime today. My sleep schedule has been better, so I should get around to testing the new version here.
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Re: Marvel4's Era Mod

Post by Marvel4 »

Finally, the next version! :D
-Updated the CW sides
-Improved all units
-AI shoots in full-auto
-Added the Bacta Gun
-Fusioncutter can kill droids
-Rocket Launcher is stronger
-Fixed some small bugs

Download:
http://www.gamefront.com/files/user/Marvel4

Comments? Questions? Jawas?
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Re: Marvel4's Era Mod

Post by frel2aw »

i think there is a bug, the crosshair doesnt appear, except i zoom it ( mouse 3 ) or you just made it like that ? i download the latest version
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Re: Marvel4's Era Mod

Post by Marvel4 »

Yes, I did that deliberately to make the game a bit more challenging. :wink:
But I can still change it back if most of you don't like it.
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Re: Marvel4's Era Mod

Post by frel2aw »

sorry, but, i don't like it, please change it back ... thank you
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Re: Marvel4's Era Mod

Post by SpartanA259 »

Cool idea it does make it challenging and realistic. It helps you place your shots more carefully, save ammo and not just run and gun. Reminds me a little of playing hardcore mode in COD multiplayer because your HUD was disabled nice job.
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Re: Marvel4's Era Mod

Post by frel2aw »

maybe you can just make 2 version, first without crosshair, second with crosshair ... or just tell me how to add crosshair
EDIT

hoth GCW is crash, please fix that
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