Kamino: Training Map (v0.8)

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AhsokaTano
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Kamino: Training Map (v0.8)

Post by AhsokaTano »

I promissed I will make again Kamino: Training Map again, and then I made it.

Kamino: Training Map (v0.8 )

The map have all I show in the progress map topic.
I only put the cadets, but in the 1.0 version I want to put ARC and RC troopers.
The map have conquest and flag.

Screenshots:
Hidden/Spoiler:
Image
Image
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Image
Image
Image
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Image

If you know spanish you can watch a commented gameplay of the map I upload to my Youtube channel:

http://www.youtube.com/watch?v=B7MQUW4k ... e=youtu.be

Installation:

Put the KTM folder in /Star Wars Battlefront 2/GameData/addon/ folder. If the "addon" folder doesn't exists, create it.

Desinstallation:

Delete the KTM folder of your /Star Wars Battlefront 2/GameData/addon/ folder.

Credits:
Hidden/Spoiler:
Me, AhsokaTano
genaral_mitch - skin of cadet clones.
Anakin - fixed skin of cadet clones.
Creators of The Clone Wars - Loadscreen
Weapons (Caleb1117):

- DC-15a blaster rifle

Pahricida - The creator of the model. Originally intended for MovieBattles 2 (a Jedi
Academy modification), it has since been imported to Battlefront II.
wazmol69 - For exporting the model to Battlefront II without a single polygon or UV
lost.
Rekubot - For resizing the rifle and adjusting the grip.


- Z-6 Rotary Canon

Caleb1117 Models
Syth Imporoved chaingun animations for the Under Handed Chaingun


- DC-15s Blaster Carbine

Caleb1117

Download it:

Gamefront: http://www.gamefront.com/files/22244949 ... BF2%29.rar

Mediafire: http://www.mediafire.com/?5jsai6l7zxq3q5v


Enjoy!
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CommanderCody
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Re: Kamino: Training Map (v0.8)

Post by CommanderCody »

Very good map and a good idea with the sky.
AcaelusThorne
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Re: Kamino: Training Map (v0.8)

Post by AcaelusThorne »

Hey cool that you restarted this map. I saw the textures look beter than in the previous version and that you added the skydome. My suggestions are to darken the textures of the floor, walls, towers etc. and add directional light (mayby you even create the lamps on the walls). Shadows mostly make a map look much better, exspecaly in this case where there are a lot of objects in the same colour :wink: .
Also you mayby want to make three different classes instead of one that has all weapons. Now you can just switch weapons if you need to reload or just need a different firetype. If every clone has a different weapon you have to work in a team, like in the clone wars episode. Perhabs you could also change the movement speed of the classes to improve what I just mentioned. (Also a man with a (heavy) mini-gun wouldn't be able to run as fast/long as a man with a rifle. And a guy with a (light) smg is obviosly more manoeuvrable as the others.)
Keep it up :)
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AhsokaTano
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Re: Kamino: Training Map (v0.8)

Post by AhsokaTano »

Thanks.
I had a lot of problems with the lights, I used the omnidirectional light but some times it doesn't work. And the different classes is a good idea, I will put it in the 1.0 version with the ARC and RC modes :D
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TWINKEYRUNAWAY
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Re: Kamino: Training Map (v0.8)

Post by TWINKEYRUNAWAY »

AhsokaTano wrote:Thanks.
I had a lot of problems with the lights, I used the omnidirectional light but some times it doesn't work. And the different classes is a good idea, I will put it in the 1.0 version with the ARC and RC modes :D
Very cool idea!

Ok got a chance to test this properly. I like the idea and the map overall is fairly good. Good structure and actually the gameplay is very interesting. I am considering hosting a capture the flag server and maybe ill catch some of you guys there.

I like the armor of the clone trooper, its pretty accurate to that episode. However I think the head part could use some work, the face seems really narrow and sort of pasted on, which isn't a big problem but maybe we could get a better head model in the future.

The skybox is interesting, though I do recommend maybe getting a higher resolution one in the future. some parts seem like they don't transmission very well, like one part will seem brighter than the other. Maybe you can get someone to create a similar pattern for you.

No bugs as of yet that I have found. Overall, this is a pretty good release.
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AhsokaTano
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Re: Kamino: Training Map (v0.8)

Post by AhsokaTano »

TWINKEYRUNAWAY wrote:
AhsokaTano wrote:Thanks.
I had a lot of problems with the lights, I used the omnidirectional light but some times it doesn't work. And the different classes is a good idea, I will put it in the 1.0 version with the ARC and RC modes :D
Very cool idea!

Ok got a chance to test this properly. I like the idea and the map overall is fairly good. Good structure and actually the gameplay is very interesting. I am considering hosting a capture the flag server and maybe ill catch some of you guys there.

I like the armor of the clone trooper, its pretty accurate to that episode. However I think the head part could use some work, the face seems really narrow and sort of pasted on, which isn't a big problem but maybe we could get a better head model in the future.

The skybox is interesting, though I do recommend maybe getting a higher resolution one in the future. some parts seem like they don't transmission very well, like one part will seem brighter than the other. Maybe you can get someone to create a similar pattern for you.

No bugs as of yet that I have found. Overall, this is a pretty good release.
Yes, I think so. And about the sky, I made a lot of skies, but no one is better than this. I want to fix this. Thanks.
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Anakin
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Re: Kamino: Training Map (v0.8)

Post by Anakin »

that looks really great :D
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AhsokaTano
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Re: Kamino: Training Map (v0.8)

Post by AhsokaTano »

Anakin wrote:that looks really great :D
Thanks Anakin :D
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Re: Kamino: Training Map (v0.8)

Post by DylanRocket »

Nice map!I have a Training SBD if you need one.
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AhsokaTano
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Posts: 194
Joined: Mon Aug 29, 2011 10:11 am
Projects :: Kamino Training Map.
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Location: Spain ... I mean, Jedi Temple

Re: Kamino: Training Map (v0.8)

Post by AhsokaTano »

DylanRocket wrote:Nice map!I have a Training SBD if you need one.
Wo!! Maybe with the final version :D I will contact you if I need it.
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