New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version
Hello Gametoast. So this is finally done. Provided below are plenty of screenshots and the readme, which should provide all the information you will need to know, including credits for assets.
Screenshots:
Hidden/Spoiler:
Readme:
Hidden/Spoiler:
ALARIS PRIME: GORGE 1.0 - By AQT
What it is:
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This is a mod map based on the "Halo Combat Evolved" multiplayer map "Blood Gulch."
This map is playable on both Clone Wars and Galactic Civil War eras. All sides/units are custom.
* Clone Wars: Republic clone commandos show their true colors and do battle (Red versus Blue)
* Galactic Civil War: Trandoshans versus Wookiees
The available game modes are:
* 1-Flag CTF
* 2-Flag CTF
* Team Deathmatch
THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
I should note that unit counts and score limits can be adjusted under the Assault settings (for Team Deathmatch) and CTF settings (for both 1-Flag and 2-Flag) in Instant Action.
Wow good work! I think you really nailed what you were going for here. Really got the halo-vibe from the map and the attention to detail on the units and equipment is spectacular
PS: Back on this site after 7ish years and this is my first post since, crazy to see all the great mods/maps that I missed and that are still being made despite the new battlefront coming
It has arrived
Post-playing edit: I love playing Wookies vs Trandoshans!!! So many new weapons . And gosh! Those ISPs and speeders are really awesome! And suddenly, Mandos
I am sure this map will remain in my addon folder for looooooong time (if not forever)
I played as second driver on the trando tanks, and i cannot see anything, because the camera is somewhere in the vehicle. I would like to see sereja's acp shotgun because it is much more detailed. The RC HUD looks bad on 16:9 screens (the borders of the helmet), the light from outside (behind you) colors the Helmet, the HUD Icons are half behind the backdrop, but i think i already reported that for your kashyyyk map and for RAS Proescuter.
I realy love what you did with the model flags, bumb-/normal-/...-maps. They look much better than pandemics models (RC, wookie, weapons) the trando skin looks a bit like it's a kind of plastic. Maybe you can change the flags/maps to make it look more like skin. The new wookie weapons and side gives a great new feeling to play. I realy hope there will some guys using this map on a server for multiplayer. That would be really fun.
One question, how did you made the bolt effect for the wookie rifle?? i was looking for something like that for my sniper rifle, but found no way to get it working.
AQT... i saw many maps since i am here, some very cool, others funny, but you always keep the perfect quality on the three important things, Sides, Map and Configs (Effects, Lights) .
Another great job sir !!
Anakin wrote:I played as second driver on the trando tanks, and i cannot see anything, because the camera is somewhere in the vehicle.
First person view wasn't meant to be enabled on any of the vehicles, so I must have missed that for this particular position. If you enter the gunner position in the third person view, then it will work fine.
the light from outside (behind you) colors the Helmet
It's intended for the "HUD" to be affected by the environment lighting.
One question, how did you made the bolt effect for the wookie rifle?? i was looking for something like that for my sniper rifle, but found no way to get it working.
I played through this map and I have to say I had more fun on it than I had in a while on any SWBF2 map. Very fun, well made, has a very "Bloodgulch" feel to it.
I have one question/suggestion, if you don't mind. Have you considered making a Hunt mode for this map? Where we would be able to play as the CIS/Mandalorians in the hills? I think it'd be a nice addition to the map.
I did consider adding a hunt mode at one point using those units, but decided against it. The CIS and Mandalorian units were mainly designed to serve as simply minor annoyances/campaign NPC enemies. They wouldn't really be fun to play as, in my opinion. I might add a hunt mode of some sort, perhaps in a future revision.
Very fun. Two flag is really hard to score but that makes it a nice mode to just sit back and shoot stuff.
My only suggestion is that you move the location of the ammo and health droids because the turrets in CW have a annoying habit of constantly killing them.
Amazing map! Awesome gameplay, extremely nice models and weapons really fun to play with. The sound effects also bring the feeling of being in an intense battle to the next level (I wonder what it must be like to play this map in an 5.1 Surround System). Plus, all the beautiful visual effects and those lasers going everywhere... I can't find enough words to explain how good and memorable this map is.
GAB wrote:Amazing map! Awesome gameplay, extremely nice models and weapons really fun to play with. The sound effects also bring the feeling of being in an intense battle to the next level (I wonder what it must be like to play this map in an 5.1 Surround System). Plus, all the beautiful visual effects and those lasers going everywhere... I can't find enough words to explain how good and memorable this map is.