Galactic Civil War II [UPDATE 1.6]

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

DiscountGeek
Posts: 1
Joined: Sat Feb 20, 2016 11:07 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Re: Galactic Civil War II [UPDATE v1.5]

Post by DiscountGeek »

Got to play as FN-2199 in the hero assault mode, I wonder if you can make him hold his baton upside down for newer updates.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Galactic Civil War II [UPDATE v1.5]

Post by Delta-1035 »

DiscountGeek wrote:Got to play as FN-2199 in the hero assault mode, I wonder if you can make him hold his baton upside down for newer updates.
I'd love to.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: Galactic Civil War II [UPDATE v1.5]

Post by Anakin »

Delta-1035 wrote:
commanderawesome wrote:He's already done that.
Yup, it does not an exact replica, but I think it's close enough.

Last pic i had in mind the front part was white and not black :D
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Galactic Civil War II [UPDATE v1.5]

Post by Delta-1035 »

Well, I don't see that big of a difference.
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
If you are referring to the very end of the barrel yeah, that should not be white. That is just an uvs issue of the model itself.

-----------------------------edit------------------------------

Slow and steady...

-geonosis hunt
-corellia mountain top
-space hoth
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Re: Galactic Civil War II [UPDATE v1.5]

Post by B.I.G_Cookie »

Great work mate. Love the effort you put in all those skins.
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Galactic Civil War II [UPDATE v1.5]

Post by Delta-1035 »

B.I.G_Cookie wrote:Great work mate. Love the effort you put in all those skins.
Glad to hear you again, man! It's been a while!
CdtFox
2nd Lieutenant
2nd Lieutenant
Posts: 379
Joined: Wed Feb 17, 2016 8:51 am
Projects :: BUC and Designated Days
Games I'm Playing :: SWBF2+EAW+Subnautica
xbox live or psn: No gamertag set
Location: France
Contact:

Re: Galactic Civil War II [UPDATE v1.5]

Post by CdtFox »

As a suggestion I think the First Order flame trooper should move a little bit slower...in my opinion I think it's more realistic :)
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Galactic Civil War II [UPDATE v1.5]

Post by Delta-1035 »

Commander Cody, from swbfgamers, was that awesome to make a map for the era.
His new "Jakku: Outpost" map is pretty awesome and will be actually included in the next update as part of the TFA folder!
He is still tweaking the map but, as I said, it looks great so far. Big thanks to him!

Pics:
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
Image
Image
Image
Some minor things have been updated as well:
Hidden/Spoiler:
-the stormtrooper skin has been slightly improved
-the f-11d rifle now uses the great model that ggctuk made which I've reskinned
-the snowtrooper and his backpack skins have been improved to match the actual costume
-AQT was king enough to hex edit count dooku's cape to cpt. phasma
-the resistance's NN-14 Blaster Pistol now uses a better model
-the animations have been improved
-finn and phasma do not have the scout pistol anymore
-and maybe something else that I cannot remember now hehe
MikeTheBeast55
1st Lieutenant
1st Lieutenant
Posts: 461
Joined: Sat Feb 01, 2014 10:05 am
Projects :: N.A.
Games I'm Playing :: SWBF1 SWBF2 LOTR
xbox live or psn: MikeTheeBeast55
Location: New Jersey
Contact:

Re: Galactic Civil War II [UPDATE v1.5]

Post by MikeTheBeast55 »

Delta-1035 wrote:Pics:
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
Image
Image
Amazing looking map made by Commander Cody so far! I can not wait to see the finishing touches on the map when it gets released. This must have been a, "hush hush, nobody knows about the map except you and me until the next update" map. The other minor changes are great too but are not a huge deal to me yet. After this mod of yours is done, will you make another Era mod based on the new Star Wars movie?
jomhar97
Recruit Womprat Killer
Posts: 14
Joined: Mon Jan 04, 2016 6:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: Battlefront 2
xbox live or psn: No gamertag set

Re: Galactic Civil War II [UPDATE v1.5]

Post by jomhar97 »

Is there going to be a new model for the flametrooper and his flamethrower?

Image

I know you've emphasized in the past that you don't intend of doing so as of now, but in the future are you ever going to consider adding some new VO's for the heroes, because that would be an awesome addition to this already spectacular mod? :mrgreen:

Keep up the good work!!
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: Galactic Civil War II [UPDATE v1.5]

Post by Anakin »

will you make the additional maps optional (the way it's in RCM with the BF1 maps), or deep-seated (like DT)?
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Galactic Civil War II [UPDATE v1.5]

Post by Delta-1035 »

Anakin wrote:will you make the additional maps optional (the way it's in RCM with the BF1 maps), or deep-seated (like DT)?
The only map that comes directly with this era mod is now this Jakku one made by Cody.
Every other custom-made map is not actually included, but if you have them in your addon you can play GCWII on the ones that I've listed.
jomhar97 wrote:Is there going to be a new model for the flametrooper and his flamethrower?
At the moment I don't have better models than the ones that are currently being used, so nope, not yet at least.
jomhar97 wrote:I know you've emphasized in the past that you don't intend of doing so as of now, but in the future are you ever going to consider adding some new VO's for the heroes, because that would be an awesome addition to this already spectacular mod?
I can already tell you that I will not do that, sorry.
MikeTheBeast55 wrote: Amazing looking map made by Commander Cody so far! I can not wait to see the finishing touches on the map when it gets released. This must have been a, "hush hush, nobody knows about the map except you and me until the next update" map. The other minor changes are great too but are not a huge deal to me yet. After this mod of yours is done, will you make another Era mod based on the new Star Wars movie?
Commander Cody was actually very kind to propose himself as a map maker after the first release. He will probably please us with some other maps for this era in the future, which is exciting.

Are you talking about Rogue One? I don't have any other project planned for the future anyway. Not yet, at least. I guess we will have to wait and see lol.


Btw, thanks to everyone for the feedback!

EDIT1:
New CP icon, thanks to Ace!
Hidden/Spoiler:
Image
Image
EDIT2:
the_legend/El_Fabricio was kind enough to let me add the GCW II era to his awesome tatooine at war map!
Hidden/Spoiler:
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
MikeTheBeast55
1st Lieutenant
1st Lieutenant
Posts: 461
Joined: Sat Feb 01, 2014 10:05 am
Projects :: N.A.
Games I'm Playing :: SWBF1 SWBF2 LOTR
xbox live or psn: MikeTheeBeast55
Location: New Jersey
Contact:

Re: Galactic Civil War II [UPDATE v1.5]

Post by MikeTheBeast55 »

Delta-1035 wrote: EDIT2:
the_legend/El_Fabricio was kind enough to let me add the GCW II era to his awesome tatooine at war map!
Hidden/Spoiler:
Image
Image
Image
Image
Image
Excellent job Delta, just when I thought this Galactic Civil War II Era could not get any better you somehow make it better! Looking forward to the next updated release of this since I will be playing the living daylight out of this!
CdtFox
2nd Lieutenant
2nd Lieutenant
Posts: 379
Joined: Wed Feb 17, 2016 8:51 am
Projects :: BUC and Designated Days
Games I'm Playing :: SWBF2+EAW+Subnautica
xbox live or psn: No gamertag set
Location: France
Contact:

Re: Galactic Civil War II [UPDATE v1.5]

Post by CdtFox »

MikeTheBeast55 wrote:
Delta-1035 wrote: EDIT2:
the_legend/El_Fabricio was kind enough to let me add the GCW II era to his awesome tatooine at war map!
Hidden/Spoiler:
Image
Image
Image
Image
Image
Excellent job Delta, just when I thought this Galactic Civil War II Era could not get any better you somehow make it better! Looking forward to the next updated release of this since I will be playing the living daylight out of this!
I can only agry with Mike...this is awesome can't wait for the release! :runaway:
User avatar
Delta-1035
Sith Master
Sith Master
Posts: 2651
Joined: Mon Aug 04, 2008 10:32 am
Projects :: TOR GCWII GCW1035 BF1035
xbox live or psn: Johnny_Sciroppo
Location: Pizza Land

Re: Galactic Civil War II [UPDATE 1.6]

Post by Delta-1035 »

1,6 RELEASE
Lots of small things have been improved\changed since the last version, skins, models, animations and such. Space maps have been added and the new Jakku Outpost map made by Commander Cody is included in the pack. Hunt mode is available in Geonosis and hero assault on Mos Eisley. The First Order has his proper symbol as CP icon and blah blah blah, enjoy!

Download here!
Last edited by Delta-1035 on Sun Mar 06, 2016 7:49 pm, edited 1 time in total.
RedHardcore
First Lance Corporal
First Lance Corporal
Posts: 127
Joined: Thu Jul 09, 2015 10:02 pm
Projects :: No Mod project currently.
Games I'm Playing :: StarWarsBattlefront2
xbox live or psn: No gamertag set

Re: Galactic Civil War II [UPDATE 1.6]

Post by RedHardcore »

Delta-1035 wrote:1,6 RELEASE
Lots of small things have been improved\changed since the last version, skins, models, animations and such. Space maps have been added and the new Jakku Outpost map made by Commander Cody is included in the pack. Hunt mode is aviable in Geonosis and hero assault on Mos Eisley. The First Order has his proper symbol as CP icon and blah blah blah, enjoy!

Download here!
This looks good :)

If you guys ever plan a 1.7 or 2.0, you guys should consider making a map called Space Jakku that kinda resembles the movie with campaign and assault. The campaign to match the movie the best way possible, and assault is just assault.
Another map that would be cool would be a map like the Capital Down maps, except on Jakku.
MikeTheBeast55
1st Lieutenant
1st Lieutenant
Posts: 461
Joined: Sat Feb 01, 2014 10:05 am
Projects :: N.A.
Games I'm Playing :: SWBF1 SWBF2 LOTR
xbox live or psn: MikeTheeBeast55
Location: New Jersey
Contact:

Re: Galactic Civil War II [UPDATE 1.6]

Post by MikeTheBeast55 »

Delta-1035 wrote:The new Jakku Outpost map made by Commander Cody is included in the pack. The First Order has his proper symbol as CP icon and blah blah blah, enjoy!
YEEESSSS!!! I wanted that Jakku map to be part of this!!!! Glad to see Commander Cody from SWBFGamers got the map done rather quickly. As RedHardcore said, if you are to add to this I think this will almost replace my first favorite mod. Excellent job to you Delta and Commander Cody!
HW7
Posts: 2
Joined: Mon Mar 07, 2016 5:06 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set

Re: Galactic Civil War II [UPDATE 1.6]

Post by HW7 »

Anyway to run a GameMaster server with this mod, era mods never seem to show up when I start the server.
Oswald1928
Private
Posts: 30
Joined: Sun Jun 22, 2014 2:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: DuckTales Remastered
xbox live or psn: No gamertag set

Re: Galactic Civil War II [UPDATE 1.6]

Post by Oswald1928 »

I have the 2.2 Conversion Pack yet for some reason the GCWII era doesn't work on any of the maps listed. (Bespin, Rhen Var, etc) Any way to fix this?
iamastupid
Second Lance Corporal
Second Lance Corporal
Posts: 106
Joined: Sat Feb 13, 2016 2:54 pm
Projects :: Not Battlefront III Legacy
Games I'm Playing :: Minecraft
xbox live or psn: d_Bro
Location: A Dark Bedroom in the UK
Contact:

Re: Galactic Civil War II [UPDATE 1.6]

Post by iamastupid »

Oswald1928 wrote:I have the 2.2 Conversion Pack yet for some reason the GCWII era doesn't work on any of the maps listed. (Bespin, Rhen Var, etc) Any way to fix this?
Wrong conversion pack, you need Marvel4s one which only contains the bf1 maps (no kotor)
Alternate download link for the pack: https://drive.google.com/open?id=0B26xB ... lNCY09MdVk
Post Reply