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Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Mon Nov 27, 2017 8:47 pm
by captainkira41
Lorul1 wrote:
spectreseven1138 wrote:I feel like the Specialist's sniper rifle's range is WAAAAY too short. Please increase the range!
Okay :thumbs:
captainkira41 wrote: EDIT: also could you change the amount of time the battle is like to 9 or 10 mins because I measured it and that's about how long it is in the actual game
Ummm maybe dose this take into account the palace stage ??? Last time I think it took the Mtt 15 mins and people didn't like it.
And as for the gun your linking me to - I will look into it , Thank you (:
No this is just the first wave or stage or whatever you call it thats outside the palace, and also I was wondering what you were going to do when the palace is done, will it be like a super long campaign style mission or will they be like 3 separate maps
And do you think we could get a buff on the wookie warrior :D

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Fri Dec 01, 2017 5:06 pm
by Lorul1
Once the palace is imported from Serejas assets it will be retextured and added into the map.

Image

No separate maps or anything - it'll work exactly like EA's battlefront !! Once the Mtt destroyes the palace entrance the droid will get a renforcement number and try to take two ternminals in the palace then the throne room.


There will be a whole new heros and villain mode added similar to battlefront 2 in this place ... whatever it's called lol :funny2:

Image

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Fri Dec 01, 2017 5:31 pm
by giftheck
As somebody who has beta-tested the map, I can tell you that Sereja's palace interior is laid out differently to the EA one (for instance the entrance hall is circular not rectangular and there are no side rooms off the Throne Room).

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sat Dec 02, 2017 3:49 am
by thelegend
However Sereja's interior seems larger in general even by including a "back" door or place. Maybe...you could work with that in case it won't b possible to add the side rooms manually to Sereja's assets. In case if he won't mind model edits at all.

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sat Dec 02, 2017 12:31 pm
by Lorul1
I know what your thinking ... "this is loruls moment to finally work on model editing and add it in himself" . lol we will see guys ... I will probably come out with version 0.9 before I model edit anything or whatever but yeah guys I will work on this. And I haven't forgotten about the building collisions for the star fighters guys !!

obviously 100% accuracy wont be possible but this map will come pretty close !!

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sun Dec 03, 2017 5:44 am
by Anakin
Lorul1 wrote:Once the palace is imported from Serejas assets it will be retextured and added into the map.
Hidden/Spoiler:
Image
No separate maps or anything - it'll work exactly like EA's battlefront !! Once the Mtt destroyes the palace entrance the droid will get a renforcement number and try to take two ternminals in the palace then the throne room.


There will be a whole new heros and villain mode added similar to battlefront 2 in this place ... whatever it's called lol :funny2:
Hidden/Spoiler:
Image
Wait, this is good old SWBF 2???? :eek:

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sun Dec 03, 2017 6:50 am
by CdtFox
Anakin wrote:Wait, this is good old SWBF 2???? :eek:
Even better good ol' SWBF I :D

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sun Dec 03, 2017 11:37 am
by Anakin
:faint:

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sun Dec 03, 2017 12:19 pm
by giftheck
Anakin wrote::faint:
It's by Sereja - he always releases the assets, so you can expect somebody to convert it to SWBF2. I've beta'd it and it's a really fun map.

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sat Dec 16, 2017 10:13 pm
by captainkira41
If anybody plays star wars battlefront 1 Seraja released his naboo map if you guys want to see whats going to be in this map viewtopic.php?f=1&t=33045

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Wed Dec 20, 2017 4:20 am
by Huscarl
So Serenja released his map, can't wait for Phase 2 and 3 :thumbs:

So I played EA's Battlefront 2 and noticed a few things that was in the game that wasn't in this like the garden area

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and the patches of grass/flowers in the middle of the street

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Will you be adding these things along with some other small details into the map that is in EA's?


EDIT

Lol I replayed the map and realized that u did add the garden area. Will u be adding more to that area as well as adding those fences in all areas of the map?

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Thu Dec 21, 2017 1:19 am
by Lorul1
I talked to Sereja and I am waiting for his assets he said he would release them soon - then I will add more detail and accuracy, fences etcetera !

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Sat Dec 23, 2017 8:38 pm
by Reapeageddon
Lorul, quick thing, I could not find the Republic Y-Wing, and the Droid Hyena-Class Bomber's wings are different. I know this is a really late comment, but the Droid Bomber's wings are more rectangular.

And when will the next build be ready?

Edit [12/27/17]
Just replayed one of the missions of BF2 2017's campaign, remembered the GCW in this mod, which triggered my memory to ask you, are you going to consider making little custom sides for the GCW too or are you going to let the community do that once you release the assets?

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Tue Dec 26, 2017 12:22 pm
by Lorul1
The y wing is coming soon and ... yeaaahh the hyena is a bit different , I'll propbably whance him myself sometime. The next build will be ready probably a month or two after whenever Sereja releases his assets which haven't even happened yet ! So probably around march and it will be version 0.9 !!

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Thu Dec 28, 2017 6:24 am
by SupremeLeaderSnoke
Lorul1 wrote:Once the palace is imported from Serejas assets it will be retextured and added into the map.

Image

No separate maps or anything - it'll work exactly like EA's battlefront !! Once the Mtt destroyes the palace entrance the droid will get a renforcement number and try to take two ternminals in the palace then the throne room.


There will be a whole new heros and villain mode added similar to battlefront 2 in this place ... whatever it's called lol :funny2:

Image
There's a mod that's WIP on MODDB which uses TLJ Models for Kylo Ren and Rey... you should use them for the hero assault mode when it comes out :)

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Tue Jan 02, 2018 6:08 am
by kingdomwrecker
Could the Specialist mines, Officer turret, B2 and B2 RP wrist rockets have an overheat/cooldown since they can't restore ammo?

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Tue Jan 09, 2018 8:06 pm
by WolfyWolf
When might the palace inside be finished? Or do you not have the assets?

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Thu Jan 11, 2018 4:37 pm
by Lorul1
Sure thing kingdomwrecker ! for wolfywolf and anyone else wondering I am STILL waiting for Serejas assets to be released before i move forward so NO progress has really been made on anything except the units.

Re: Naboo: Assault on Theed [Early Alpha v0.5]

Posted: Wed Jun 13, 2018 4:18 pm
by F1ghter16
Everything in this map is awesome, but the thing I really would like is longer gameplay. I know that people didn't like the 15 minutes of play, but I'm not a fan of only fighting for 7 minutes. Basically I'm having fun plowing down droids with the heavy trooper when, low and behold, the MTT reaches the palace.
Just a suggestion