Citadel Beta 0.95 April 17th 2006 Update
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- Teancum
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Updates: (finishing up a few things for Pinx)
-Hero Assault is now working. New heroes are Lando Calrissian, Jerec and Admiral Sarn
-XL mode is in and working
-Recon and Commander units have been added
-I'm looking into the opposite team VO problem for CTF. Once it's fixed we should be ready for 1.0
-Hero Assault is now working. New heroes are Lando Calrissian, Jerec and Admiral Sarn
-XL mode is in and working
-Recon and Commander units have been added
-I'm looking into the opposite team VO problem for CTF. Once it's fixed we should be ready for 1.0
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Teancum
Kit fisto was released ( http://starwarsbattlefront.filefront.co ... kins;60761 )
Can you add this jedi?
Kit fisto was released ( http://starwarsbattlefront.filefront.co ... kins;60761 )
Can you add this jedi?
- Teancum
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-SP-Butters wrote:ok, tell me when yur gonna fix the thing I just posted.... or even comment on it
I'll look into it but I doubt I'll bother fixing it if it takes more than 15 min.
@JK514 -- Sorry, but I don't like Yodaminch's Kit Fisto (I like his other skins though). Let's just say that I hope to add a brand new jedi for the map pack release (which is vesion 1.1).
- TAW_pinx
interesting question Richard, moncal, if you think this is the same as you already have in your addon folder, you're mistaken - BIG changes were made to Citadel 0.95 and I would say we're very close to the one that shipped w/ SWBF I...
Thanks Future and JK
Tean - can we keep Conquest with regular characters though? I want to ensure we can use Citadel 1.0 for Conquest Week and such. Although if you've already done it, then maybe I can make an exclusive ER Citadel for CW/FW gameplay. I'll leave it with you as I can see this and Cloud City being HUGE maps again in the ER competitions.
Thanks Future and JK
Tean - can we keep Conquest with regular characters though? I want to ensure we can use Citadel 1.0 for Conquest Week and such. Although if you've already done it, then maybe I can make an exclusive ER Citadel for CW/FW gameplay. I'll leave it with you as I can see this and Cloud City being HUGE maps again in the ER competitions.
- TAW_pinx
lol - Hey, don't worry about heroes, they aren't allowed in ER competitions anyways, so do whatever you want with that...
I just hope we can keep the regular classes as seen in shipped maps: Soldier, Sniper, Rocketman, Engineer, Bothan, wookie (for rebs, of course). I thought I saw something about custom classes...so no worries if you haven't done anything in that aspect.
Thanks again, Teancum. Looking forward to this weekend - PM me if you want me to do anything else. Text file, whatever...Artemis is semi-MIA, so it seems he's done with his maps. I'll post you the links to the updated files a little later.
I just hope we can keep the regular classes as seen in shipped maps: Soldier, Sniper, Rocketman, Engineer, Bothan, wookie (for rebs, of course). I thought I saw something about custom classes...so no worries if you haven't done anything in that aspect.
Thanks again, Teancum. Looking forward to this weekend - PM me if you want me to do anything else. Text file, whatever...Artemis is semi-MIA, so it seems he's done with his maps. I'll post you the links to the updated files a little later.
- Teancum
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Eek... I did put my Recon and Commander units in. Perhaps I should only put them in for XL mode. You say it needs to be straight BF1 Vanilla for tournaments?
- Teancum
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- Posts: 11087
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Okay, I've come up with a solution. For online Clan tournaments & matches the server admin can run a 'special game mode' through the dedicated server manager. The call for it will be RNVc_bf1 and RNVg_bf1. This will be exactly the same as regular conquest, but with Ep2 clones and without the special units. I will do this to the 6 BF1 maps I have on hand.
As far as everyone else goes, the new units will be in Instant Action as well as playing online, unless the server is running _bf1 mode, which essentially BF1 gameplay with BF2 units.
@TAW_Pinx -- Do you think you can convince Artemis to upload the source files for his maps? I'd like to add custom heroes to Hero Assault for those maps, my recon and commander units, plus do XL modes and these _bf1 setups so you guys can play tournaments 'vanilla' style.
As far as everyone else goes, the new units will be in Instant Action as well as playing online, unless the server is running _bf1 mode, which essentially BF1 gameplay with BF2 units.
@TAW_Pinx -- Do you think you can convince Artemis to upload the source files for his maps? I'd like to add custom heroes to Hero Assault for those maps, my recon and commander units, plus do XL modes and these _bf1 setups so you guys can play tournaments 'vanilla' style.
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