Geonosis: Earthbound Assualt (ver 1.11) 1.2 coming soon!!!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Gunjak

Geonosis: Earthbound Assualt (ver 1.11) 1.2 coming soon!!!

Postby Gunjak » Sun Feb 26, 2006 1:17 pm

Its on filefront now so unlimited dls :P



http://starwarsbattlefront.filefront.co ... ault;57991
thats the new link

INSTALLATION: extract the entire file into your addon folder, (should be whereevr u installed bfII) if you dont have an addon folder make one, remember patch 1.1 is needed for playable maps and mods!

This is ver 1.1 of my map Geonosis: Earthbound Assualt

battle area has been expanded and a new command post, that belongs to the republic has been added,
ive tweaked the ai planning a little, although it didnt rly need it lol.

however bugs may still remain!

Hotfix (1.11)

.Added the two missing command posts in the GCW era, they did not show up in (ver 1.1)

.Hover Vehicles Crashed together alot, fixed by more vehicle planning :P

.techno union ships health has been halfed. They were too high before.

This lvl is so big, but still its only 6mb + lol

Image


Image

Ok its up there
Last edited by Gunjak on Mon Mar 13, 2006 12:47 pm, edited 16 times in total.

Kaos66

RE: Geonosis: Earthbound Assualt beta released

Postby Kaos66 » Sun Feb 26, 2006 1:26 pm

nice map Gunjak but a couple of things
1- i think u should make it a bit bigger so u can make more room 4 the ships 2 fly around cos i was crashin all ovr the place
2- the way u have 2 start in all those mountains confused me a little kinda change dat a bit

but overall 7/10

Gunjak

RE: Geonosis: Earthbound Assualt beta released

Postby Gunjak » Sun Feb 26, 2006 1:28 pm

kk ill get to work on it, thanks fpr the feedback.

Down_U_Go

Postby Down_U_Go » Sun Feb 26, 2006 4:42 pm

theres no sound in vehicles :x

Gunjak

Postby Gunjak » Sun Feb 26, 2006 5:01 pm

i know but i fixed that just now, i will change the link in a minute

stealth#a$$a$in{bf2}

Postby stealth#a$$a$in{bf2} » Sun Feb 26, 2006 5:04 pm

well im dloading now!cant wait

deathmaster

Postby deathmaster » Sun Feb 26, 2006 5:06 pm

1. Make it larger so you can actually move the vehicles.

2. There needs to be more room for the Vulture droids to fly.

3. Whenever you move forward, just pressing the up key once and holding it, it starts using your stamina, once it runs out, it starts to recharge, then uses it up again. It was impossible to play really, because I never went were i was trying to go

Gunjak

Postby Gunjak » Sun Feb 26, 2006 5:11 pm

deathmaster, that didnt happen to me?
grr the sound still arent working

ok ive fixed the sound on the command walkers - upload later -

Gunjak

Postby Gunjak » Sun Feb 26, 2006 6:28 pm

ok i might take out all flying vehicles, but id prefer to see what u guys think

stealth#a$$a$in{bf2}

Postby stealth#a$$a$in{bf2} » Sun Feb 26, 2006 6:30 pm

please show screens first

Gunjak

Postby Gunjak » Sun Feb 26, 2006 6:37 pm

sorry my pics wont upload, unless i can do it directly to this site?

stealth#a$$a$in{bf2}

Postby stealth#a$$a$in{bf2} » Sun Feb 26, 2006 6:41 pm

IDK

Gunjak

Postby Gunjak » Sun Feb 26, 2006 6:41 pm

dunno if it worked?

nope it dosnt work

Gunjak

Postby Gunjak » Sun Feb 26, 2006 6:42 pm

what is your email ill send em to ya

Gunjak

Postby Gunjak » Sun Feb 26, 2006 6:55 pm

sorry gotta log :(

Lord-Bandu

Postby Lord-Bandu » Sun Feb 26, 2006 7:16 pm

Argh , Im tired of repeating this

This is not the forum for this post. there is a new 'map release' forum for this. Were gonna get a problem with 'bumping' again if people carry on posting non-modding related posts. People want this forum for help in their modding.

Guru needs to get his Jawa Blaster out on this forum.



Now that thats off my chest (for the moment atleast ;) ) when releasing a map its always best to show at least 1 screenshot or trailer to entice downloads and therefore feedback. :)



PS. Gunjack ... now that youve sorted out your vehicle sound problem you should really make a simple tutorial for the other people who are (and will be) having the same problems you did. Afterall you were desperate enough to keep makin new threads on the topic ;)

Gunjak

Postby Gunjak » Mon Feb 27, 2006 12:25 pm

will do, i know how annoying it was for having no sound but im not gonna release my map fully until i think its ready :)

and yes ill release it on the map release forum next time :D

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Postby Teancum » Mon Feb 27, 2006 12:50 pm

Moved to SWBF2 Releases forum

Gunjak

Postby Gunjak » Mon Feb 27, 2006 1:13 pm

O.o
Last edited by Gunjak on Tue Feb 28, 2006 6:32 pm, edited 1 time in total.

Gunjak

Postby Gunjak » Mon Feb 27, 2006 6:45 pm

EDITED the link out, version 1.1 is on page 1

version 1.0 details follow---
This is an updated version of Geonosis: Earthbound assault,

this one is a hell of a lot better trust me

I took out the flying vehicles, and added the below sniping tower :D
Image


Image
Last edited by Gunjak on Wed Mar 01, 2006 3:27 pm, edited 2 times in total.

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