Rhen Var: Harbor Beta

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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Matrix_rdx

Postby Matrix_rdx » Tue Feb 28, 2006 12:44 pm

the new kamino map is much better than the old one...please convert another map like kaschhhyyyk habour

sh4d0wl0rd

Postby sh4d0wl0rd » Tue Feb 28, 2006 12:53 pm

Good idea

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Postby Jango_Fett_A » Tue Feb 28, 2006 10:58 pm

great map! I just downloaded it, it's awesome!!! I think the snow is a little too white though... maybe that can't be changed. Besides that, it's great!

~Jango

Y2g2006

Postby Y2g2006 » Tue Feb 28, 2006 11:50 pm

Trying to figure out what exactly you did to the turrents. Its very strange.

It seems like they work on Conquest and CTF perfectly... but they crash the game during Assault. My guess is you didn't want them in Assault? If so, that makes sense.

Figured I would go around and test them... and to my surprise they all worked fine in conquest in the Clone Wars. So thats the conclusion I'm drawing.

I'll do some more testing and report back. It'd be nice if you could help confirm or deny this.

EDIT: Corrected this post to accurately reflect the "bug". For whatever reason... I thought the bug was occuring in CTF instead of Assault. So sorry if anything I stated was somewhat misleading.

EDIT2: After checking every turrent in every mode of this map... I've just come to the conclusion that you simply didn't want turrents in the Hero Assault. Unless the bug is era specific, which I really don't think is possible.

So the clarify, the problem is in Assault.

Sorry for the long post, I just figure you can use any and all info concerning the issue. And while I think you are aware of the issue... the turrent(s) did tell me to report it. :)

sh4d0wl0rd

Postby sh4d0wl0rd » Wed Mar 01, 2006 4:43 am

Jango_Fett_A wrote:I think the snow is a little too white though... maybe that can't be changed.

IMO the snow color is correct. It now fits to the "entrance portal" of the ice cave!

stealth#a$$a$in{bf2}

Postby stealth#a$$a$in{bf2} » Wed Mar 01, 2006 8:19 am

Yes wow!!!!!!!!!!!!!!!!1hero assault rocks on this map this map rocks cant wait to play MP on it!!!!!!!!!!!!!!and chewies remote rocket finally is put to good use on this map!!!!!!!!!!!!!!!!!!!!!!!!!!!!

ghost_ops121

Postby ghost_ops121 » Wed Mar 01, 2006 6:47 pm

figor007 wrote:I found a wall glitch on this map.

Pictures deleted... :wink:


wall glitch? u mean the one where you get squeezed into oblivion in the ice caves? that happened to me too. i got a pic if u wanna see it.

serpent

Postby serpent » Fri Mar 03, 2006 10:01 pm

ok umm so i was playing and i flashed my mouse over a broken turret spot and on top of the screen where it displays the thing your targetings health it said " THIS IS A BUG- REPORT ME!! IS this a joke or sumtin? screen shot to come...

serpent

Postby serpent » Fri Mar 03, 2006 10:18 pm

mods you might want to look into this...


http://putfile.com/pic.php?pic=3/6120162263.png&s=x10


I found in Rhen Var harbod

ghost_ops121

Postby ghost_ops121 » Fri Mar 03, 2006 10:51 pm

same with me, i get the this is a bug thing too. i dont think its that important

Schizo

Postby Schizo » Fri Mar 03, 2006 10:59 pm

I think it's a joke, guys.

Y2g2006

Postby Y2g2006 » Fri Mar 03, 2006 11:53 pm

Schizo wrote:I think it's a joke, guys.


*points up to his post*

The thing is... there IS a bug. I'm just unsure whether he actually knows of it or what. I'm assuming he does... but I figure I would report it. And I gave a lot more information about it then anyone else did (actually pointing out what the bug is, mind you). :P

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Postby EraOfDesann » Sat Mar 04, 2006 12:01 am

That link isn't working for me so can someone please describe what the bug is?

Y2g2006

Postby Y2g2006 » Sat Mar 04, 2006 12:17 am

...all you have to do is read the post I made concerning turrets... The one after the last one. Its that simple.

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Postby EraOfDesann » Sat Mar 04, 2006 12:49 am

Y2g2006 wrote:...all you have to do is read the post I made concerning turrets... The one after the last one. Its that simple.


Okay. I didn't know that that was the same bug. :?

serpent

Postby serpent » Sat Mar 04, 2006 8:34 am

uhh y2g2 that was me not you?? umm yea my pics not yours

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Postby Darth-Derkie » Sat Mar 04, 2006 8:42 am

Read page 1, Serpent.

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Postby Darth-Derkie » Sun Mar 05, 2006 6:14 pm

I released a new version, check my first post to download.

Fixes:
1. Added 1 & 2 flag ctf, and xl mode.
2. Removed turrets in Hero Assault
3. The turrets no longer have the name THIS IS A BUG - REPORT ME!!
4. Changed the terrain color a little bit
5. I removed the cp on the far left in Hero Assault
6. All vehicle sounds are now working

podex_equus

Postby podex_equus » Sun Mar 05, 2006 9:23 pm

*spank* *spank* *spank* *spank* *spank* *spank*

Leviathan's edit : Would you mind using words or sentences in your messages, podex' ? :wink:

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Postby squipple » Sun Mar 05, 2006 11:54 pm

Very nice! Wicked job on setting up CTF, sometimes it's pretty tough to make it through those tunnels. Should make for awesome multiplayer. Only thing I see left is the minimap is still a bit off. The terrain still isn't quite what the BF1 map looked like, but it looks fine. I haven't run around the map looking for wall hacks or anything, but I never do that while playing anyway.

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