Kashyyyk: Kachirio Landings

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Kashyyyk: Kachirio Landings

Postby valiant » Sat Apr 01, 2006 1:21 pm

http://files.filefront.com/kashyyyk_lan ... einfo.html
Changes up the clone side for kashyyyk. Addon map. Trust me, with tyhe BARC troopers here, you will enjoy this.
-Valiant (aka: Valiantofficer)

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RE: Kashyyyk: Kachirio Landings

Postby SBF_Dann_Boeing » Sat Apr 01, 2006 1:23 pm

screens plz

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RE: Kashyyyk: Kachirio Landings

Postby valiant » Sat Apr 01, 2006 2:27 pm

sry. No can do. Trust me, it works. Imagine the felucia clone sniper skin used by all except officer and jettrooper, whos skins were made by C-26.

Rpe7

RE: Kashyyyk: Kachirio Landings

Postby Rpe7 » Sat Apr 01, 2006 6:50 pm

Yeah! cool mod and cool skins.

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Re: RE: Kashyyyk: Kachirio Landings

Postby yankeefan05 » Sat Apr 01, 2006 6:53 pm

valiant wrote:sry. No can do. Trust me, it works. Imagine the felucia clone sniper skin used by all except officer and jettrooper, whos skins were made by C-26.


Y "No can Do"?

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RE: Re: RE: Kashyyyk: Kachirio Landings

Postby valiant » Sat Apr 01, 2006 6:54 pm

Because I don't know how to get them up here. Trust me, though. It works.

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RE: Re: RE: Kashyyyk: Kachirio Landings

Postby Epena » Sat Apr 01, 2006 10:49 pm

If this a port from Kachiro landing from BF1 I'll be a very happy man.

Trans

RE: Re: RE: Kashyyyk: Kachirio Landings

Postby Trans » Sat Apr 01, 2006 10:57 pm

0.o The file size is huge, could you give more details on the map?

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RE: Re: RE: Kashyyyk: Kachirio Landings

Postby SBF_Dann_Boeing » Sat Apr 01, 2006 11:35 pm

yeah, look just take a pic by pressing PrtSc, paste it in paint, save it as a jpeg, then upload it to either http://photobucket.com or http://imageshack.us

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RE: Re: RE: Kashyyyk: Kachirio Landings

Postby Epena » Sun Apr 02, 2006 12:19 am

...Then, copy the link at the top, type [img]fill%20in%20adress%20here%20by%20pasting[/img].

It's basically the stock Kashyyyk map with some reptty sweet clones. Stock weapons except for commander I believe. It's fairly interesting jet trooper, too.

I liked the skins, but nex time try to add your won stuff to the map. Make it mroe custom. :)

tank_buster

RE: Re: RE: Kashyyyk: Kachirio Landings

Postby tank_buster » Sun Apr 02, 2006 1:56 am

hey man hate to tell u but i noticed that u used filefront, that webs site is shutin sometime next month.
so u might want to put it on a diferent site

lord.of.the.sith.lords

Postby lord.of.the.sith.lords » Sun Apr 02, 2006 6:35 am

i was trying to upload some pics but my uploading is going slower than usual but anyway the mod is basicly kashyyk with reskins from the movie the troops are like the snipers and the commander is the commander who tries to assassinate yoda and the jet troopers skin looks abit the same
the skins are good but this should be more like a hex-edit instead of making us have to download the hole map again! :x
but the skins are good :P
oh yeah almost forgot to mention most of the weapons have infinite ammo i don't know about the CIS
40 grenades
40 rockets
infinite ammo to rifles, pistols, sniper rifles etc...

Guest

Postby Guest » Sun Apr 02, 2006 6:46 am

good map..i mean good player-models. Gree is fantastic man!

deathmaster

Re: RE: Re: RE: Kashyyyk: Kachirio Landings

Postby deathmaster » Sun Apr 02, 2006 9:05 am

tank_buster wrote:hey man hate to tell u but i noticed that u used filefront, that webs site is shutin sometime next month.
so u might want to put it on a diferent site
everyone in the fricken site was fainting and swearing, but it was AN APRIL FOOLS JOKE. Go check out the topic on the site, its says APRIL FOOLS now.

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RE: Re: RE: Re: RE: Kashyyyk: Kachirio Landings

Postby valiant » Sun Apr 02, 2006 9:32 am

More Details:
Changes ALL Clone skins to those of the 41st Elite Legion. Also gives Clones infinite, 100% accurate ammo.

DarthDoy11

RE: Re: RE: Re: RE: Kashyyyk: Kachirio Landings

Postby DarthDoy11 » Sun Apr 02, 2006 9:57 am

Good job! It's nice to see someone giving clones the right skins unlike LA and Pandemic

Possible improvements:

Give trooper class the short blaster rifle
Give Gree a short blaster rifle but one with more rapid fire
Don't give the heavy trooper a blaster rifle, just give him a commando pistol

This might be tricky but do think you could change the engineer to the AT-RT driver?

http://starwars.wikia.com/wiki/Image:Atrtpatrol.jpg
http://s28.photobucket.com/albums/c221/ ... u3_bg2.jpg

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RE: Re: RE: Re: RE: Kashyyyk: Kachirio Landings

Postby Leviathan » Sun Apr 02, 2006 11:39 am

DarthDoy', replacing the Clone Engineer's model shipping with Star Wars Battlefront II by a one which does not exist yet (As the AT-RT Driver's, for sample...) might not be possible, since very few GameToast members own a Foundation / Essentials / Advanced version of Softimage|XSI, which is required in order to generate brand-new MeSH files handled by this game. Moreover, conceiving an animated model seems not to be that easy, additionally to the fact Star Wars Battlefront II imposes "Polygons amount" restrictions...

DarthDoy11

RE: Re: RE: Re: RE: Kashyyyk: Kachirio Landings

Postby DarthDoy11 » Sun Apr 02, 2006 11:50 am

Yeah i thought it might be a bit too difficult, but still, one can dream eh?

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Postby SBF_Dann_Boeing » Sun Apr 02, 2006 1:07 pm

since u didnt take pics i did:
skins are the same for (soldier, assault, engineer and sniper classes)
Image
Image
Image

ok, although the units are kinda cool this would really be better if this was lvl mod instead of a mod map, because it takes up a lot of space (74megs) as a mod map.

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Postby Leviathan » Sun Apr 02, 2006 1:54 pm

Yes, that's right, the Hard-Drive's space required to install this Star Wars Battlefront II map seems to be too much important, especially if it only replaces units called on this shipped level...
However, in order to take effect, all those textures had to be applied by creating a brand-new "rep.lvl" file, which is a step you cannot miss for such a modification...

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