Features:
-6 CP's, 3 for each side
-custom jedi (reskin of jed_knight)
-dust! (makes it look like the movie)
-two AT-TE's and two Techno Union starship cp's
-Massive Battle!!! 300 units per side, 3000 reinforcements!
Side Lineups:
Republic: (ep2 clones)
Clone Trooper
Heavy Trooper
Clone Sharpshooter
Clone Engineer
Jedi Protector
Jedi Knight
Xavious Zorfone
CIS:
Super Battledroid
Droid Rocketeer
Droid Sniper
Droid Engineer
Droid Marine*
Droid Pilot*
Count Dooku
*i only put in the pilot and marine because there were no magnaguards at Geonosis and there weren't that many droidekas.
Bugs:
CIS cannot be played. I could not fix this.
AI occassionaly ignore the barriers i set up.
Download Link: http://files.filefront.com/BG1zip/;5286 ... einfo.html
Screenies:
http://img105.imageshack.us/img105/129/ ... 126lx3.jpg
i'll upload more later.
Geonosis: Assault on the Hills! Released!
Moderator: Moderators
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- Sith Master
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RE: Geonosis: Assault on the Hills! Released!
for the CIS i think u could change the RATE OF FIRE for the SBD(most modders forget that issue)and i think u should also add the standard B-1 battledroids..just give them a rifle and some grenades.
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- Sith
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- Joined: Fri Feb 03, 2006 12:16 am
- Contact:
- king
- First Lance Corporal
- Posts: 120
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RE: Geonosis: Assault on the Hills! Released!
looks great d/l ing now
RE: Geonosis: Assault on the Hills! Released!
Sounds nice. I might download this. EP II clones are IMPORTANT for Geonosis. Great job.
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- Sith
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RE: Geonosis: Assault on the Hills! Released!
Cool Map.When I play as a Jedi,i had have over 230 kills.Why didn`t you use Mace Windu as Jedi.He was the perfect Jedi for this great Battle Map