ZETool problem under 5.11

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

ZETool problem under 5.11

Post by Anakin »

Hi,

i installed the latest trail version that supports the pandamic addon. I wanted to install the ZETool, too, because my project are stored as exp file and the trail 5.11 can only open scn. So i wanted to import the msh via ZEtool, modify with the pandamic addon and reexport. I copied the ZEtool files in the C:/User/Anakin/XSI_5.11_Foundation\Addons folder and restarted XSI. But the ZETool doesn't seam to be loaded.

Someone an idea??
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3284
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: ZETool problem under 5.11

Post by AceMastermind »

[color=#FF8000]AceMastermind[/color] wrote:... Ande's ZETools can be used for higher versions, preferably Softimage 7.5 and up...
You can use Mod Tool 7.5 and Foundation 5.11 side by side, they're separate installs.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: ZETool problem under 5.11

Post by Anakin »

Yes i wanted to use them side by side. For 7.5 the ZETools work. But in foundation 5.11 it is not shown up.
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3284
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: ZETool problem under 5.11

Post by AceMastermind »

Anakin wrote:... But in foundation 5.11 it is not shown up.
Right, it wasn't written using the 5.11 SDK, thats why I was saying use them side by side. You can use Mod Tool 7.5 to import assets and export out to 5.11 using a common exchange format.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: ZETool problem under 5.11

Post by Anakin »

But my 7.5 can only export to dotXsi. Does this support enveloping, UVing,...??
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3284
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: ZETool problem under 5.11

Post by AceMastermind »

Yep, and with Crosswalk installed you can export as .dae and .fbx too. There's also a Wavefront .obj plugin if you're just working with static objects.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: ZETool problem under 5.11

Post by Anakin »

Thank you. I have crosswalk already installed on my 7.5 Modtool. But in my 5.11 it's also not shown up :runaway:
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3284
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: ZETool problem under 5.11

Post by AceMastermind »

Crosswalk didn't exist until version 6. It doesn't work with previous versions of the software.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: ZETool problem under 5.11

Post by Anakin »

Ah so you mean i export with crosswalk from 7.5 to dae and than import in 5.11 :D But i can only export to fbx with 7.5. And 5.11 cannot import this.
User avatar
AceMastermind
Gametoast Staff
Gametoast Staff
Posts: 3284
Joined: Mon Aug 21, 2006 6:23 am
Contact:

Re: ZETool problem under 5.11

Post by AceMastermind »

If you can only export to *.fbx then you're either doing something wrong or your install is broken. Crosswalk can export COLLADA (.dae) too, but I thought you were going to use dotxsi (.xsi) since you mentioned it earlier, preferably format version 5.
The bottom line here is to find a method of exporting the asset to a format supported by the software you want to import to, if it requires multiple programs or format conversions then so be it. If you want ZETools to work with XSI 5.11 then grab the source and modify it to work with it.
Post Reply