XSI Scenes to .msh
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- Recruit Womprat Killer
- Posts: 7
- Joined: Sun Mar 26, 2017 7:47 am
- Projects :: No Mod project currently.
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XSI Scenes to .msh
So I downloaded ForceMaster's Vehicles scene pack, and i need to use one of the models for my mod but I dont know how to convert it to .msh. Can someone please help me?
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: XSI Scenes to .msh
Help yourself: viewtopic.php?f=36&t=14465
If you don't understand a specific step, feel free to ask. But first you should really read the FAQ thread, so we all use the same language.
If you don't understand a specific step, feel free to ask. But first you should really read the FAQ thread, so we all use the same language.
-
- Recruit Womprat Killer
- Posts: 7
- Joined: Sun Mar 26, 2017 7:47 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: XSI Scenes to .msh
Where do I start? What link should I click?
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: XSI Scenes to .msh
Well i'd use ctrl + f and search for what you wanna do.
Here is another FAQ thread: viewtopic.php?f=27&t=13806
And after you read everything and know what you are doing, i'll use this tool:
http://schlechtwetterfront.github.io/xsizetools/
And here is the gt thread: viewtopic.php?f=36&t=26664
Here is another FAQ thread: viewtopic.php?f=27&t=13806
And after you read everything and know what you are doing, i'll use this tool:
http://schlechtwetterfront.github.io/xsizetools/
And here is the gt thread: viewtopic.php?f=36&t=26664