xsi curved trench help

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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xsi curved trench help

Post by Oceans14 »

I'm trying to model a 45 degree turn in a trench using xsi, but I can't find a precise, clean way to do it.
In the image I've duplicated the first piece and then rotated and manually moved it, but that just seems so sloppy and I'll have to clean it up after merging which isn't ideal. Is there a better way to do this?
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Re: xsi curved trench help

Post by Marth8880 »

Model it to be straight, then rotate the vertices of the bent bit around the corner edge.

I suggest taking a look at these videos: http://gametoast.com/viewtopic.php?f=36&t=25943
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