xsi curved trench help

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Command Sergeant Major
User avatar
Posts: 290
Joined: Mon Apr 27, 2015 7:09 pm
Location: Planet 4546b
Projects :: Athenova Campaign
Games I'm Playing :: SWBF2

xsi curved trench help

Postby Oceans14 » Fri May 03, 2019 1:54 pm

I'm trying to model a 45 degree turn in a trench using xsi, but I can't find a precise, clean way to do it.
Hidden/Spoiler:
Image

In the image I've duplicated the first piece and then rotated and manually moved it, but that just seems so sloppy and I'll have to clean it up after merging which isn't ideal. Is there a better way to do this?

Resistance Leader
User avatar
Posts: 5243
Joined: Tue Feb 09, 2010 8:43 pm
Location: Edinburgh, UK
Projects :: EVERYWHERE + Project Infiltrator
Games I'm Playing :: The Forest
xbox live or psn: Marth8880

Re: xsi curved trench help

Postby Marth8880 » Fri May 03, 2019 3:49 pm

Model it to be straight, then rotate the vertices of the bent bit around the corner edge.

I suggest taking a look at these videos: http://gametoast.com/viewtopic.php?f=36&t=25943

Return to 3D Modeling & Animation

Who is online

Users browsing this forum: No registered users and 2 guests