How to make a gun??

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Lord-Bandu

How to make a gun??

Post by Lord-Bandu »

Ok i posted this in the xsi forum but its like a ghost town down there.

Iv made some model guns and was wondering what the process is for makin it a workin gun in swbf.


any ideas?


EDIT*** lookin thro the odf's all the only hp/null i see is this >>>

FirePointName = "hp_fire"


is that all i add in xsi? or is there more to do?
Lord-Bandu

RE: How to make a gun??

Post by Lord-Bandu »

ok iv just added a hp_fire and it works :D .

I thought it would have been much more complicated .
JabbaLovesLava
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Post by JabbaLovesLava »

What does a whacking device (sword, magnastaff, etc) has to have in order for it to work?
Lord-Bandu

Post by Lord-Bandu »

nothing
Astute
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Post by Astute »

all it needs is its base odf, and a mesh of course. Wonder if you could attach an explosion though, well a practical one
L-5-R

Post by L-5-R »

Ok As its taking me a while to get my tut done to my liking, im gonna give you a small bit of info. First off read the art guide if you haven't already. Next you make your weapon mesh in XSI. You may whant to make a hi poly version for first person view and a slightly lower one for 3rd. Ok the fun stuff, place a Null called hp_active where you whant the hand to hold the wepon, I actuly had this null at root 0,0,0. then add one called hp_fire were the flash effect will be. I think the ordinace actuly comes from the root, but not 100% shure. Ok before you export it make shure you freeze transformers by clicking on the transform tab on the right hand tool bar, select freeze all transformers. You may have to re position your nulls, as this some times sets them to 0,0,0. Also make shure your nulls are children of the mesh.

I'll look into the meele weapon for you guys. ;)

may the force be with you.....always
Delta_57_Dash
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Post by Delta_57_Dash »

ok... l5r, jabba made a sword for me, but the texture isn't being applied... help?
L-5-R

Post by L-5-R »

Is it a TGA? And is the name of the texture match the name in the MSH?
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Post by Qdin »

well, I created a gun, and the model is reversed

I tried to rotate in XSI, but it hasnt helped

I did ALL listed above - but instead of holding at the grip, he holds at the 'end' of the weapon
Bobafett16

Post by Bobafett16 »

mmm,
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Post by Delta_57_Dash »

any help?
Lord-Bandu

Post by Lord-Bandu »

always 'freeze all transforms' b4 exporting

for my FWG5 pistol i didnt do a HP_Active .

I just positioned the 000 to the handle and pointed the gun down the blue X arrow.

Worked .
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