SWBF Series Model Showcase Thread v4.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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SWBF Series Model Showcase Thread v4.0

Post by Maveritchell »

Continued from the older topic:
http://www.gametoast.com/forums/viewtop ... 16#p362916

Post pictures of your own models you want to show off, and remember:
Wireframe pics are a requirement for everyone from here on, so if you post a pic of your model in shaded or textured be sure to post a wireframe or wireframe on shaded pic also, this not only helps prove it to be your work and avoids plagiaristic accusations but others will also learn from your work by examining edge flow, and learning is the important thing here because the more you learn the better you'll get.

Also, please don't try to turn the Showcase topic into your personal WIP topic.
If you intend to post progress updates for a particular project every so often then it would be best to create a new WIP topic and then you can update it all you want.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Taivyx »

Maveritchell wrote:
DarthD.U.C.K. wrote:very nice fragme!
i like the infiltrator the most
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the finished clonecommandohelmet:
How high-rez is that texture? There seems to be an unnecessary level of detail (in terms of the pixels shown) on that for just a helmet texture.

Oh and time for a new thread.
1024x1024, it says on preview of the texture D.U.C.K. supplied.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Maveritchell »

Taivyx wrote:1024x1024, it says on preview of the texture D.U.C.K. supplied.
How about that, it extended past my screen and I completely missed it. That seems a little high for a head texture, although if it's just for a render I guess that's ok.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Awesome model DarthD.U.C.K. :o
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Re: SWBF Series Model Showcase Thread v4.0

Post by DarthD.U.C.K. »

thanks, i made it this big because you can always scale textures down but not up :P
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Re: SWBF Series Model Showcase Thread v4.0

Post by CodaRez »

DarthD.U.C.K. wrote:thanks, i made it this big because you can always scale textures down but not up :P
*point*
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Re: SWBF Series Model Showcase Thread v4.0

Post by fiddler_on_the_roof »

new vehicle for my map.
i trust you can guess what it is...
Hidden/Spoiler:
Image
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

No way.
Hidden/Spoiler:
Grievous' Wheel Bike :D
Looki prettyly nicey
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Re: SWBF Series Model Showcase Thread v4.0

Post by Super_Clone »

Finally! I have been waiting for someone to create Grievous' Wheel Bike!
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Squoobus »

fiddler_on_the_roof wrote:new vehicle for my map.
i trust you can guess what it is...
Hidden/Spoiler:
Image
Is it going to have legs like in the movie?
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Re: SWBF Series Model Showcase Thread v4.0

Post by fiddler_on_the_roof »

Darth_Squoobus wrote:
fiddler_on_the_roof wrote:new vehicle for my map.
i trust you can guess what it is...
Hidden/Spoiler:
Image
Is it going to have legs like in the movie?
yep, i just haven't gotten around to adding them
Super_Clone wrote:Finally! I have been waiting for someone to create Grievous' Wheel Bike!
Darth_Spiderpig wrote:No way.
Hidden/Spoiler:
Grievous' Wheel Bike :D
Looki prettyly nicey
thanks!
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Re: SWBF Series Model Showcase Thread v4.0

Post by Master_Ben »

Functional legs? Because that's gonna be nigh on impossible if you want to make the wheel and the legs both work, it'll be a hassle enough to get the treads to spin.

Awesome looking model, btw :thumbs: :P
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Re: SWBF Series Model Showcase Thread v4.0

Post by RED51 »

Some renders of one of my weapons I plan to put in Prime Front. I have some tanks and ships as well, but I'm still trying to get their renders right right now, anyway, here is the V85OS Assault Blaster:
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Re: SWBF Series Model Showcase Thread v4.0

Post by RogueKnight »

After two days of work:
Hidden/Spoiler:
Image
Still unfinished.

But I wanted to post a pic really bad.

Still have mainly texture work to do, might do a little more work to the body.

Questions, Comments, Flames, :jawa:'s.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Super_Clone »

Want!
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Re: SWBF Series Model Showcase Thread v4.0

Post by MandeRek »

fiddler_on_the_roof wrote:
Darth_Squoobus wrote:
fiddler_on_the_roof wrote:new vehicle for my map.
i trust you can guess what it is...
Hidden/Spoiler:
Image
Is it going to have legs like in the movie?
yep, i just haven't gotten around to adding them
Super_Clone wrote:Finally! I have been waiting for someone to create Grievous' Wheel Bike!
Darth_Spiderpig wrote:No way.
Hidden/Spoiler:
Grievous' Wheel Bike :D
Looki prettyly nicey
thanks!
Looks nice, bit high poly. Making it a treaded vehicle will be hard, because of the cubes on the wheel. I would suggest making it a walker, with a sprint anim which is basicly rolling (animating the outside wheel to rotate is completely do-able)
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

@DRK: I think that the visor looks odd. Anyway good job!
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Re: SWBF Series Model Showcase Thread v4.0

Post by RogueKnight »

Delta-1035 wrote:@DRK: I think that the visor looks odd. Anyway good job!
Yeah, one pixel visor might work better, but on the texture it looked too small. I also made it slightly too bright.
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Re: SWBF Series Model Showcase Thread v4.0

Post by MandeRek »

I always wanted to make this.. It's not a unbelievably great model, or texture.. It also wouldn't be produced when I would offer Harley Davidson to use the concept, since it lacks A LOT of important motorbike stuff :mrgreen:

Still, as Mr. Freddie said: "I want to ride my bicycle, I want to ride my bike.."

Harley Lorrison
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Well, at least you can make something like that, be sure that I would have done it worse! :P
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