SWBF Series Model Showcase Thread 5th Edition

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby ggctuk » Mon May 08, 2017 4:12 am

And here's my A180. I'll be doing the Sniper, Rifle and Ion variants too, just got to assemble the texture file for those (as the pistol is a separate file):

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The pistol sits at 904 tris.

EDIT: And the A180 with the rifle attachment:

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Sits at 1,784 tris.
Last edited by ggctuk on Tue May 09, 2017 3:39 am, edited 1 time in total.

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby Anakin » Mon May 08, 2017 11:58 am

Awesome!!!

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby Delta-1035 » Mon May 08, 2017 12:27 pm

The pistol looks great, but the rifle is awesome!

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby ggctuk » Tue May 09, 2017 3:38 am

Thanks :)

I've also finished the Sniper Rifle version, which just leaves the Ion Blast version:

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The sniper rifle is 2416 tris.

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby Anakin » Tue May 09, 2017 7:43 am

Wow Nice.

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby Marth8880 » Sun May 14, 2017 5:36 pm

ggctuk wrote:Thanks :)

I've also finished the Sniper Rifle version, which just leaves the Ion Blast version:

Hidden/Spoiler:
Image
Image


The sniper rifle is 2416 tris.

Looking good! That specular isn't baked into the diffuse map though, is it?

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby ggctuk » Sun May 14, 2017 6:26 pm

Marth8880 wrote:
ggctuk wrote:Thanks :)

I've also finished the Sniper Rifle version, which just leaves the Ion Blast version:

Hidden/Spoiler:
Image
Image


The sniper rifle is 2416 tris.

Looking good! That specular isn't baked into the diffuse map though, is it?


I'm using official stills as a texture source so I'm afraid it pretty much is. Though anybody can take those textures and improve on them.

EDIT: Here's my improved DL-44 and E-11:

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Image


(Using imgur because photobucket appears to be broken at the moment as they seem to be updating the interface)

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby CdtFox » Mon Aug 14, 2017 2:47 pm

Hey everyone,

Here are a few models i made and ported for star wars battlefront II:

Imperial Specialist (highly inspired from Renagade Squadron). I used the swbf 3 scouttrooper's body mesh.

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Image


Death Trooper from 'Force Arena' mobile game:

Hidden/Spoiler:
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Re: SWBF Series Model Showcase Thread 5th Edition

Postby LitFam » Mon Aug 14, 2017 3:28 pm

Death Trooper from 'Force Arena' mobile game:

Hidden/Spoiler:
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[/quote]

I thought we weren't allowed to convert force arena models...

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby CdtFox » Mon Aug 14, 2017 3:31 pm

I know.

It means 2 things:
I won't release my mod at Gametoast.com, or post a WIP topic here. If i remember well it's the same fro swrh models, or cwa ones.

Plus i'm not entierely sure if they are from force Arena.

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby LitFam » Tue Aug 15, 2017 5:03 pm

swrh models, or cwa ones


People have been converting these models... The staff didn't say anything when deviss converted CWA and SWRH stuff.

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby ggctuk » Tue Aug 15, 2017 6:09 pm

LitFam wrote:
swrh models, or cwa ones


People have been converting these models... The staff didn't say anything when deviss converted CWA and SWRH stuff.


I think assets from dead games are generally accepted. The Force Arena models are indeed not accepted though because that's an active game, but there's an alternative Death Trooper in the Pinball FX2 game that would be allowed if we're going by the EULAs.

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby LitFam » Tue Aug 15, 2017 6:14 pm

So does that mean I can release my SWRH assets later? :yes:

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby ggctuk » Tue Aug 15, 2017 6:37 pm

LitFam wrote:So does that mean I can release my SWRH assets later? :yes:


I'd double-check with Teancum first. I've been apprehensive myself about posting stuff that is recent but covered by the Disney EULA (I converted the Pinball FX AT-ACT, for instance).

EDIT:

Would anybody find a use for a 2-M Saber-Class Tank:

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The main body is the stock IFT-T. The actual turret itself is modified from the Star Wars Commander 2-M Tank (which carries Disney's EULA regarding user content).

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby Ginev » Sat Oct 07, 2017 2:52 pm

Few screenshots.I have some progress with the First Assault Tatooine map:

https://ibb.co/e2Wm6G

https://ibb.co/nCQk0b

https://ibb.co/dpD50b

https://ibb.co/bAS9RG

https://ibb.co/e5vk0b

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby MissingTexture » Sat Oct 07, 2017 5:16 pm

Ginev wrote:Few screenshots.I have some progress with the First Assault Tatooine map:

- snip -

That's awesome, where did you get the models? :o

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Re: SWBF Series Model Showcase Thread 5th Edition

Postby Ginev » Mon Oct 09, 2017 6:06 am

I do not know if its allowed this here but ill say it.Its from the canceled Star wars First Assault game.If admins do not allow this here let me know.

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