XSI Plugin Help
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- Kingpin
- Jedi
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XSI Plugin Help
I have some models from Sketchup I made awhile back and would like to get them going ingame. I have installed softimage 7.5, but don't remember the plugins I need and how to install them. Thanks!
- AceMastermind
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Re: XSI Plugin Help
The process of moving a model from one 3d software to another is always going to be the same.
Export the model from your preferred 3d program in a format that can be imported into the target 3d program.
Take note of what formats are supported by each program, find a common exchange format and try it.
If the two programs do not share a common exchange format then middleware can usually solve this.
Softimage Mod Tool 7.5 can import obj, xsi, fbx, dae, x, etc. If your version of SketchUp can export any of these, I would try those first.
Look under "Conversion guides" in the FAQ thread for info on moving models around programs.
When you get your model in XSI you just need ZETools to export it to msh, have a look at the GitHub link in the sticky thread:
viewtopic.php?f=36&t=26664
Export the model from your preferred 3d program in a format that can be imported into the target 3d program.
Take note of what formats are supported by each program, find a common exchange format and try it.
If the two programs do not share a common exchange format then middleware can usually solve this.
Softimage Mod Tool 7.5 can import obj, xsi, fbx, dae, x, etc. If your version of SketchUp can export any of these, I would try those first.
Look under "Conversion guides" in the FAQ thread for info on moving models around programs.
When you get your model in XSI you just need ZETools to export it to msh, have a look at the GitHub link in the sticky thread:
viewtopic.php?f=36&t=26664
- Kingpin
- Jedi
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Re: XSI Plugin Help
Thanks. I'm having some trouble installing the ZETools pluggin. Any threads on troubleshooting?AceMastermind wrote:The process of moving a model from one 3d software to another is always going to be the same.
Export the model from your preferred 3d program in a format that can be imported into the target 3d program.
Take note of what formats are supported by each program, find a common exchange format and try it.
If the two programs do not share a common exchange format then middleware can usually solve this.
Softimage Mod Tool 7.5 can import obj, xsi, fbx, dae, x, etc. If your version of SketchUp can export any of these, I would try those first.
Look under "Conversion guides" in the FAQ thread for info on moving models around programs.
When you get your model in XSI you just need ZETools to export it to msh, have a look at the GitHub link in the sticky thread:
viewtopic.php?f=36&t=26664
- AceMastermind
- Gametoast Staff
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Re: XSI Plugin Help
It should be working after following the instructions at the top of this page:
http://schlechtwetterfront.github.io/xs ... stallation
http://schlechtwetterfront.github.io/xs ... stallation
- Kingpin
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Re: XSI Plugin Help
Thanks!