XSI won't export to .mesh
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- Second Lance Corporal
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XSI won't export to .mesh
I have ZEtools but whenever I try to extrace anything I always get an error, anyone know why this happens? Anyone know fixes?
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- Sith
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Re: XSI won't export to .mesh
What kind of "error" do you get when attempting to export somethin into .msh format? Is there a log message, a pop-up window or anything that can help us to get a better idea of what is actually happening?
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Re: XSI won't export to .mesh
Error log:thelegend wrote:What kind of "error" do you get when attempting to export somethin into .msh format? Is there a log message, a pop-up window or anything that can help us to get a better idea of what is actually happening?
Hidden/Spoiler:
Please bare in mind I am EXTREMELY new to Xsi, and am only using it to convert and texture models, I am guessing it's caused by something like polys being too high or model size I don't think that would be a factor)
Too many verts?
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- Sith
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Re: XSI won't export to .mesh
Hm...I don't think poly counts would cause these errors. I am also not familiar with that. However you said you was getting errors. But does the model export at least? Can you get it in game or...Does it crash anything?
- ANDEWEGET
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Re: XSI won't export to .mesh
Make sure you have the Visual C++ 2015 redist and Visual C++ 2010 redist installed.
This error means the C++ plugin can't be loaded.
This error means the C++ plugin can't be loaded.
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- Second Lance Corporal
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Re: XSI won't export to .mesh
I have every version of C++ redist installed, unless it has to be the specific version you've linked me to, as I have a newer version of 2010.ANDEWEGET wrote:Make sure you have the Visual C++ 2015 redist and Visual C++ 2010 redist installed.
This error means the C++ plugin can't be loaded.
Doesn't export at all, no model is created.thelegend wrote:But does the model export at least? Can you get it in game or...Does it crash anything?
Please help.
- ANDEWEGET
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Re: XSI won't export to .mesh
Yeah, that didn't seem to fix it. I'll look into it in the next days. In the meantime you can use an older version.
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Re: XSI won't export to .mesh
Thanks and anyway, all I really wanted was to convert the bf3 assets for my tatooine conversionANDEWEGET wrote:Yeah, that didn't seem to fix it. I'll look into it in the next days. In the meantime you can use an older version.