I just changed my modeling software and now I'm using blender, I hope some of you are using this one rather than XSI...in order to help me...
Like ZE tool does anyone have/know a .msh importer/exporter for blender? if yes, where i can find it?
Many thanks guys
I'm using the lastest version of blender: 2.77a
Does anyone have a .msh importer/exporter for blender?
Moderator: Moderators
-
- 2nd Lieutenant
- Posts: 379
- Joined: Wed Feb 17, 2016 8:51 am
- Projects :: BUC and Designated Days
- xbox live or psn: No gamertag set
- Location: France
- Contact:
- Anakin
- Master of the Force
- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: Does anyone have a .msh importer/exporter for blender?
i think import works with MeshViewer. You can export a msh to a new format that blender can read in. Export i don't know.
But ZETools is open source, so you can write a plug in for blender
But ZETools is open source, so you can write a plug in for blender
-
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: Does anyone have a .msh importer/exporter for blender?
Don't use Blender, use XSI. We have tools dedicated to importing and exporting .msh for it.
If you insist on using Blender, the SWBFMeshviewer converts .msh into .wrl which Blender can import.
Do note however that any skeletons, hardpoints and such will be lost.
If you insist on using Blender, the SWBFMeshviewer converts .msh into .wrl which Blender can import.
Do note however that any skeletons, hardpoints and such will be lost.
-
- 2nd Lieutenant
- Posts: 379
- Joined: Wed Feb 17, 2016 8:51 am
- Projects :: BUC and Designated Days
- xbox live or psn: No gamertag set
- Location: France
- Contact:
Re: Does anyone have a .msh importer/exporter for blender?
Thanks for the help guys!
Thanks to Revan I found a solution:
1) Download the 2.63a version of blender Here (Warning this will not work with the lastest version of Blender!)
2) Extract the files and install the software.
3) Download this .msh addon (importer/exporter) Here
4) Install the addon and you are ready! (Check some yt vids if you need help).
- EDIT:
The .msh importer dosen't work...the exporter is good.
Thanks to Revan I found a solution:
1) Download the 2.63a version of blender Here (Warning this will not work with the lastest version of Blender!)
2) Extract the files and install the software.
3) Download this .msh addon (importer/exporter) Here
4) Install the addon and you are ready! (Check some yt vids if you need help).
XSI is a bit too complicated for me, whereas there are french tutorials for blender...THEWULFMAN wrote:Don't use Blender, use XSI. We have tools dedicated to importing and exporting .msh for it.
Yes, I tried thanks anyways.If you insist on using Blender, the SWBFMeshviewer converts .msh into .wrl which Blender can import.
Really? Too bad I wasn't expecting that at all...Do note however that any skeletons, hardpoints and such will be lost.
- EDIT:
The .msh importer dosen't work...the exporter is good.
- AceMastermind
- Gametoast Staff
- Posts: 3284
- Joined: Mon Aug 21, 2006 6:23 am
- Contact:
Re: Does anyone have a .msh importer/exporter for blender?
Sorry man, Orbiter msh files and SWBF msh files are two completely different formats, they just share the same extension, and extensions mean nothing anyway. THEWULFMAN is wise.CdtFox wrote:3) Download this .msh addon (importer/exporter) Here
-
- 2nd Lieutenant
- Posts: 379
- Joined: Wed Feb 17, 2016 8:51 am
- Projects :: BUC and Designated Days
- xbox live or psn: No gamertag set
- Location: France
- Contact:
Re: Does anyone have a .msh importer/exporter for blender?
Hum....it's a bit frustrating....But that's not serious...I'll will have to use XSI and with your help i'll do many thingsAceMastermind wrote: Sorry man, Orbiter msh files and SWBF msh files are two completely different formats, they just share the same extension, and extensions mean nothing anyway. THEWULFMAN is wise.
Thx for the precision Ace