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Distorted textures
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- Kingpin
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Distorted textures
Hia, I have been working on a model for a very long time. However, in certain parts, the textures are messed up.
I've double checked the textures, tried deleting and redoing both the texture mapping and polys themselves. Any ideas?
- Anakin
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Re: Distorted textures
Looks like you added uv and then deleted some polys and or used the new poly tool (N) check the UV editor
- Kingpin
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Re: Distorted textures
Actually, this was modeled in sketchup and then crosswalk imported.Anakin wrote:Looks like you added uv and then deleted some polys and or used the new poly tool (N) check the UV editor
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Re: Distorted textures
Usually this happens on extremely large models or areas. It might be your crosswalk version. Try exporting/importing these models in a common file like .obj or .fbx.Kingpin wrote:Actually, this was modeled in sketchup and then crosswalk imported.
- Kingpin
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Re: Distorted textures
I remember seeing this a while back. I'll try splitting up the model and see how that works.thelegend wrote:Usually this happens on extremely large models or areas.Kingpin wrote:Actually, this was modeled in sketchup and then crosswalk imported.
EDIT: No luck. Will try exporting to .obj, just jave to download a plugin first.
EDIT2: I used an OBJ, but when I go ingame, still the same problems.
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- High General
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Re: Distorted textures
Does it look like this in the SWBFViewer?
- Kingpin
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Re: Distorted textures
Nope, looks fine. Same in zero.JimmyAngler wrote:Does it look like this in the SWBFViewer?
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Re: Distorted textures
Hm...I have that feeling that a full clean of your world files might fix this. You tried several ways and none of them worked. If a clean/munge doesn't help you may retry texturing them in XSI (simple wise) to see if these glitches still appear. If not...then it's your modeling program. If they are still there could you please tell us how or which steps you took to apply textures onto these surfaces?
- Kingpin
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Re: Distorted textures
Tried another clean. Tried redoing that part of the mesh. Tried re texturing. I don't know what else to do.... to texture it I just used the UV thing in Sketchup.