Englarging the AT-AT Skeleton [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
User avatar
giftheck
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2218
Joined: Mon Jan 19, 2009 5:58 pm
Projects :: Star Wars Battlefront Legacy

Englarging the AT-AT Skeleton [Solved]

Post by giftheck »

I need to enlarge the AT-AT's skeleton. How do I go about doing this, may I ask?

EDIT: Solved. I needed to enter -scale 1.4 in the mesh's .option file and then I add in /scale 1.4 to the munge.bat for the animation itself.
Post Reply