How do I show textures and pose models in XSI

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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How do I show textures and pose models in XSI

Postby SkinnyODST » Sat Apr 22, 2017 11:17 pm

I have the clonecommander msh open in XSI and have messed around with the top option that normally says Wireframe but I have no idea how to make it show it`s textures or how to pose it. I looked at a video tutorial from the FAQ about render trees but I don`t know if that`s what I need to be doing.

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Re: How do I show textures and pose models in XSI

Postby Marth8880 » Sun Apr 23, 2017 2:06 am

re: posing: http://gametoast.com/viewtopic.php?p=445370#p445370

re: viewing textured models, check out all 4 videos in this playlist: https://www.youtube.com/watch?v=bn3Oboj ... 942D2C6132

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Re: How do I show textures and pose models in XSI

Postby SkinnyODST » Sun Apr 23, 2017 11:57 pm

Ok I`ve got a body, rig, thing that I got through the Animate tab, character, biped guide. I can`t figure out how to select and move it, it`s too big for the clonecommander msh but I can`t do anything with it.
I`m really just finding it hard to understand how to select things, I press T and click things but nothing gets selected

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Re: How do I show textures and pose models in XSI

Postby Teancum » Mon Apr 24, 2017 9:14 am

There's no shortcut to learning things in modeling programs, unfortunately. The best thing to do is watch several tutorial videos from start-to-finish, read up on XSI documentation, etc. It can seem like a huge task but that kind of stuff isn't really what's taught over a few forum messages.

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Re: How do I show textures and pose models in XSI

Postby SkinnyODST » Mon Apr 24, 2017 9:02 pm

Teancum wrote:There's no shortcut to learning things in modeling programs, unfortunately. The best thing to do is watch several tutorial videos from start-to-finish, read up on XSI documentation, etc. It can seem like a huge task but that kind of stuff isn't really what's taught over a few forum messages.

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