Vertex Lighting in Blender

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Private
User avatar
Posts: 40
Joined: Fri Aug 04, 2017 1:46 pm
Projects :: Kessel - Prison
xbox live or psn: No gamertag set

Vertex Lighting in Blender

Postby Dasher » Fri Aug 04, 2017 2:37 pm

Hello there,
is there a way to get models into the game showing vertex lighting by using Blender? Making lit interior for e.g. buildings seemed impossible for me so far, I couldn't quite pinpoint what makes e.g. the bunker interior on endor or the hallways on bespin lit, but I reckon it has to do with vertex lighting, correct me if I'm wrong and please do not hesitate to contribute, any input is appreciated :)

Resistance Leader
Online
User avatar
Posts: 4906
Joined: Tue Feb 09, 2010 8:43 pm
Location: Los Angeles, CA
Projects :: EVERYWHERE
Games I'm Playing :: Dark Souls + BF4
xbox live or psn: Marth8880

Re: Vertex Lighting in Blender

Postby Marth8880 » Fri Aug 04, 2017 6:20 pm

I'm fairly certain that you'll need to use XSI in order to bake any vertex lighting for use in SWBF2.

Return to 3D Modeling & Animation

Who is online

Users browsing this forum: No registered users and 2 guests