Hello there,
is there a way to get models into the game showing vertex lighting by using Blender? Making lit interior for e.g. buildings seemed impossible for me so far, I couldn't quite pinpoint what makes e.g. the bunker interior on endor or the hallways on bespin lit, but I reckon it has to do with vertex lighting, correct me if I'm wrong and please do not hesitate to contribute, any input is appreciated
Vertex Lighting in Blender
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Re: Vertex Lighting in Blender
I'm fairly certain that you'll need to use XSI in order to bake any vertex lighting for use in SWBF2.