Vertex Lighting in Blender

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Vertex Lighting in Blender

Postby Dasher » Fri Aug 04, 2017 2:37 pm

Hello there,
is there a way to get models into the game showing vertex lighting by using Blender? Making lit interior for e.g. buildings seemed impossible for me so far, I couldn't quite pinpoint what makes e.g. the bunker interior on endor or the hallways on bespin lit, but I reckon it has to do with vertex lighting, correct me if I'm wrong and please do not hesitate to contribute, any input is appreciated :)

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Re: Vertex Lighting in Blender

Postby Marth8880 » Fri Aug 04, 2017 6:20 pm

I'm fairly certain that you'll need to use XSI in order to bake any vertex lighting for use in SWBF2.

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