How do you import bones/skeletons in XSI? [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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How do you import bones/skeletons in XSI? [Solved]

Postby LitFam » Sun Aug 20, 2017 10:13 pm

I am starting to learn how to import custom character models using this page: https://sites.google.com/site/swbf2modtoolsdocumentation/new-unit-setup-in-xsi

However, when I started reading the first thing the tutorial said was this "Let’s get started! First you will need to import these bones that psych0fred put together."

They didn't explain how to import the bones/Skeletons, so does anyone know how? (any help is much apricated)

I am pretty sure the bone/skeleton file name is GroundDummy.emdl
Last edited by LitFam on Mon Aug 21, 2017 9:23 am, edited 1 time in total.

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Re: How do you import bones/skeletons in XSI?

Postby Dasher » Mon Aug 21, 2017 3:09 am

click on File...> Import...> Model... select your GroundDummy.emdl and import, alternatively drag and drop your GroundDummy.emdl into XSI, at least that works for me

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Re: How do you import bones/skeletons in XSI? [Solved]

Postby LitFam » Mon Aug 21, 2017 9:22 am

Thanks!

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