Trouble while adding Normal Map [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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CdtFox
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Trouble while adding Normal Map [Solved]

Post by CdtFox »

Hey everyone,

I've spent a few hours trying to add some normal map for one of my weapon mesh.

I added my normal texture in the "Texture 1" slot, i typed 28 as render type.

My normal map texture looks like that:

Unfortunately no one works. - In-game he lightning is on High quality.

==SOLVED==
Ok i've solved my issue, the brightness wasn't that high :roll:
thelegend
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Re: Trouble while adding Normal Map [Solved]

Post by thelegend »

One thing to note: When only adding a normal map, use Rendertype 27 instead of 28. 28 only enables Normal+Specular mapping. So a specular map inside your Normal map's alpha channel might be needed too as well.
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