Hey everyone,
I've spent a few hours trying to add some normal map for one of my weapon mesh.
I added my normal texture in the "Texture 1" slot, i typed 28 as render type.
My normal map texture looks like that:
Unfortunately no one works. - In-game he lightning is on High quality.
==SOLVED==
Ok i've solved my issue, the brightness wasn't that high
Trouble while adding Normal Map [Solved]
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Re: Trouble while adding Normal Map [Solved]
One thing to note: When only adding a normal map, use Rendertype 27 instead of 28. 28 only enables Normal+Specular mapping. So a specular map inside your Normal map's alpha channel might be needed too as well.