Can't change model rotation [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Raigiku
Private Third Class
Posts: 58
Joined: Mon Jun 05, 2017 5:14 pm
Projects :: Battlefront Redux
Games I'm Playing :: League of Legends
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Location: Perú

Can't change model rotation [Solved]

Post by Raigiku »

I have this kamino saberdart model on Softimage and it doesn't matter how I rotate it because the in-game model is always with this orientation
Hidden/Spoiler:
Image
In Softimage my model is setup like this
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Image
The .odf of the ordnance is this
Hidden/Spoiler:
[code][OrdnanceClass]
ClassLabel = "missile"

[Properties]
GeometryName = "cis_weap_dart"
ImpactEffectWater = "com_sfx_watersplash_sm"

LifeSpan = "10.0"

MinSpeed = "20.0"
Acceleration = "10.0"
Velocity = "30.0"
Gravity = "0.0"
Rebound = "0.0"
TurnRate = "0.0"
LightRadius = "0.0"

WaverRate = "0.0"
WaverTurn = "0.0"

MaxDamage = "0.0"
DamageTransitionDelay = "0.0" //How long in seconds before the damage change begins.
DamageTransitionPeriod = "0.0" //How long in seconds the damage change lasts.
DamageFinalDamage = "-1.0" //What the damage would be at the end of the transition period. A negative value means that no change is applied.

PersonScale = "1.0"
AnimalScale = "1.0"
DroidScale = "1.0"
VehicleScale = "1.0"
BuildingScale = "1.0"
ShieldScale = "1.0"

OrdnanceSound = "com_weap_inf_ord_hum_rocket"

BonusAmplification = "0.0" //how much more damage will be done when team_bonus_blaster_amplication is on
[/code]
Please help me :(
Last edited by Raigiku on Thu Feb 08, 2018 1:56 am, edited 2 times in total.
AQT
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Re: Can't change model rotation

Post by AQT »

Did you freeze all transformations?
Raigiku
Private Third Class
Posts: 58
Joined: Mon Jun 05, 2017 5:14 pm
Projects :: Battlefront Redux
Games I'm Playing :: League of Legends
xbox live or psn: TheRaigiku
Location: Perú

Re: Can't change model rotation

Post by Raigiku »

AQT wrote:Did you freeze all transformations?
Thanks that fixed it! :D
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