Custom Saber Anim

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Custom Saber Anim

Postby darthhalv » Sat Jan 06, 2018 5:11 pm

I have managed to create a few saber animations that works in-game, but the roblem is that i want an attack where there is no weapon visible in my attack. Is the solution to delete hp_weapons in XSI or are there a way to hide weapon mesh?

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Re: Custom Saber Anim

Postby Oceans14 » Sun Jan 07, 2018 8:38 pm

To my knowledge you can just remove the mesh name from the odf and leave that entry as "". I don't know if that is the correct way though.

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Re: Custom Saber Anim

Postby Marth8880 » Mon Jan 08, 2018 12:38 am

Check out the Wampa's combo ODF, it uses an invisible weapon mesh.

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Re: Custom Saber Anim

Postby darthhalv » Thu Jan 11, 2018 7:52 am

Oh why didn't I think of that.. Thanks guys :)

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