Re-pointing materials on mesh with more than one material
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- giftheck
- Droid Pilot Assassin
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- Projects :: Star Wars Battlefront Legacy
Re-pointing materials on mesh with more than one material
It's cumbersome having to manually adjust my material properties every time I want to replace a model as "Assign" in ZETools only works if the model has one material, not multiple. How do I repoint a material on a model that has more than one material?
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- Resistance Leader
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Re: Re-pointing materials on mesh with more than one materia
I'm not 100% sure what you're specifically asking, but you can assign a material to an object's poly clusters instead of the entire object itself.
See here: http://softimage.wiki.softimage.com/xsi ... m#Rff97697
See here: http://softimage.wiki.softimage.com/xsi ... m#Rff97697
- giftheck
- Droid Pilot Assassin
- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Legacy
Re: Re-pointing materials on mesh with more than one materia
This looks to be what I'm looking for. ThanksMarth8880 wrote:I'm not 100% sure what you're specifically asking, but you can assign a material to an object's poly clusters instead of the entire object itself.
See here: http://softimage.wiki.softimage.com/xsi ... m#Rff97697