Meshtool exporting?

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Meshtool exporting?

Postby darthhalv » Mon Feb 26, 2018 2:22 pm

I (think I have a problem with meshtool, when I export to OBJ.file and opens it in XSI the model comes with some parts that I think shouldn't be there.

When I export the model after I have enveloped it, it works fine ingame except that the chunk(?) under the model follows ingame. Have anyone else experienced this, is my meshtool not working correctly or am I doing something else wrong?

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