MSH Editor & LibSWBF2

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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MSH Editor & LibSWBF2

Postby skipsoftware » Wed Mar 07, 2018 9:07 pm

Hey there folks!

Haven't been around in the battlefront modding community for many years now, but a couple of days ago curiosity hit me and I downloaded the ModTools again.
I started writing a Library in C# for reading various File Formats like MSH. Ok, up to now just MSH is somewhat implemented :P

I uploaded it on GITHUB, so if anyone is interested in contributing you're welcome :wink:

In parallel I also did a GUI Editor for MSH Files (You can find the binarys HERE)
Last edited by skipsoftware on Wed Apr 04, 2018 3:55 pm, edited 1 time in total.

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Re: MSH Editor & LibSWBF2

Postby Marth8880 » Fri Mar 09, 2018 4:46 am

Hidden/Spoiler:
Image



Seriously though, this looks fantastic! Definitely following this!

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