Problem (importing/)exporting [Solved]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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CrazyGentleman
Recruit Womprat Killer
Posts: 14
Joined: Sun Jan 29, 2017 8:15 am
Projects :: Geonosis Aftermath
Games I'm Playing :: Battlefront II

Problem (importing/)exporting [Solved]

Post by CrazyGentleman »

Hello,

I have been working a unit.msh that has 2 points assigned to the wrong bone, so I tried and fix that, but the .msh becomes completely distorted in-game. I'm really new to this, but I think I did right, and didn't change anything other than putting the slider on 100% on the correct bone. Does a unit.msh need specific import/export settings, or did I forget anything?

Any help is appreciated!

Kind regards,

CrazyGentleman

EDIT: Solved it myself, munge broke for some reason. A clean and another munge fixed the issue.
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