Pandemic xsiaddon

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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flippy11

Pandemic xsiaddon

Post by flippy11 »

Does this addon work with Mod Tool or is it just for Foundation (again). I'm just wondering if it's worth re-downloading Mod Tool.
PAN-Kaiser

RE: xsi addon

Post by PAN-Kaiser »

The exporter for mod tools XSI is on the way. It's actually done, but didn't make it in in time for the first tools release. It will either be released seperately, or with the next tools release.
flippy11

RE: xsi addon

Post by flippy11 »

okay thanks
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Post by Darth-Derkie »

:o :D :shock: And ajfdaljfaslklfaasdklfaj!!!! Msh exporter for the mod tools!
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Post by Qdin »

So what version are you guys using? 'still' 4.27? or have you went 'back' so you can share some files (scenes, models, skeletons etc.) with the public? :o
Bobafett16

Re: RE: xsi addon

Post by Bobafett16 »

PAN-Kaiser wrote:The exporter for mod tools XSI is on the way. It's actually done, but didn't make it in in time for the first tools release. It will either be released seperately, or with the next tools release.
YAY they are done!! w00t now i can export again!!!!! :D :shock: :twisted:
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minilogoguy18
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RE: Re: RE: xsi addon

Post by minilogoguy18 »

well to interchange files they could just use .xsi format but layers would be lost and also bones turn into nulls but everything else is preserved.
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RE: Re: RE: xsi addon

Post by Qdin »

really?

when I've tried .xsi files, it changes ALL the poly's into triangles, which screws up the model, and the UV's.
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